Vegepygmy
First Post
Every time I see this particular argument being made, I think of the wizard I played in Shackled City. Magnus (a human) took Point Blank Shot and Precise Shot at 1st level. At low levels, he used his crossbow about ten times as often as he cast a spell. He positioned himself well, focused on targets who had at least some chance of being dropped by a crossbow bolt (usually because they'd already been hit by someone else), and quickly developed an extremely lethal reputation. A running joke was calling him "Magnus the [insert appropriate creature] Slayer" whenever he made the killing shot on yet another opponent.Not to mention many many many many other problems that again, damage people's fun., wizards at low level? One spell, then a crossbow. You can tell your little fairy tales about how that 'makes up for' them being stronger later, but that's garbage design that doesn't work in play.
Now, you can call it a "fairy tale" if you want, but everyone who played in that campaign remembers Magnus (for that and several other reasons), and I don't recall ever once feeling like he was less fun to play at low levels than he was at high.
Personally, I tried 4e for several months, and had much less fun than I did playing 3e with its "garbage design." YMMV.