Thanks Jester... I'll let you know about the notes, if I can find the boxed set.the Jester said:I recommend the 2e classic Return to the Tomb of Horrors; if you have the boxed set and you're enough of a bastard to use it on your party I could happily send you my conversion notes.
I totally agree ruleslawyer... but being married, with 2 kids now... leaves little time for creative endeavors.ruleslawyer said:Onto topic:
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Thanks Kalendraf & ruleslawyer... I'll look for that.Kalendraf said:I also suggest Demon God's Fane as a possibility. I ran this for a group of 7 14th level characters for a one-shot. It was quite challenging for that group. Monte Cook has some suggestions on his forums for ways to beef it up for higher level characters as well.
ruleslawyer said:1) I think Necropolis is a poorly-written adventure. Sorry, but I just do. The encounters aren't well-balanced, the BBEG is a bit of a pushover, and the whole module just feels unprofessionally designed to me. I was hoping for GDQ1-7 all over again, and I got... well, something less than hoped.
ruleslawyer said:3) And, of course, there are a few usable modules. I find Bastion of Broken Souls a bit boring...
Nicely put!S'mon said:...for 99% of PC groups, the best achievable outcome comes from not playing the scenario in the first place!
Virtue said:HOW IN ORCUSES NAME DID THE PARTY SURVIVE ALL THREE LEVELS OF RAPAN ATHUK
GFL OUT