Mercurius
Legend
I was surprised to note that the rules-as-written state that ammunition is automatically used up after being used. In "real life," that doesn't entirely make sense. When I was DMing I was allowing players to roll a saving throw for each arrow or bolt - if it saved then it was reusable, if not it was broken.
Do you follow the RAW? Or do you allow for players to recover ammunition and if so, how?
I'm also wondering about magic arrows and such. If one could recover, say, a +1 Firestorm Arrow, maybe the magic charge would be gone and it would be a normal arrow? Or maybe it would make more sense for magical arrows to be broken after being used?
Do you follow the RAW? Or do you allow for players to recover ammunition and if so, how?
I'm also wondering about magic arrows and such. If one could recover, say, a +1 Firestorm Arrow, maybe the magic charge would be gone and it would be a normal arrow? Or maybe it would make more sense for magical arrows to be broken after being used?