Deuce Traveler
Adventurer
Hmmm... undead priests... I like that one!
I don't know why my players are so skeptical on what could be a lucrative mission...![]()
By the way, just wanted to say, kudos to GaryH. I think Hilmdyn's reaction to the job was most true to the sword and sorcery genre as well as uncomplicated but still entertaining.
I've actually been giving this some serious thought. I can only speak for myself, obviously, but I think it boils down to forgetting the theme/style of the game. Typically if I encountered this situation in a game my pc would take on the job to gather evidence and turn the guilty parties over to the local law. But is this what any 'hero' in a sword and sorcery novel do? I doubt it. Maybe this is a wrong interpretation, but those novels give me a strong 'live for the moment for tomorrow we die' vibe. I guess I need a WWCD (What Would Conan Do?) bracelet to keep my mind in the game. Anyway, just a thought/answer to the comment you made and perhaps a small explanation for Edvan's comments in my last IC post.
By the way, just wanted to say, kudos to GaryH. I think Hilmdyn's reaction to the job was most true to the sword and sorcery genre as well as uncomplicated but still entertaining.
All of you guys are doing great. I'm just poking fun. And I love the Savage Sword of Conan series from Marvel Comics. The tall comics from the 70s and 80s based on Howard's work. Right now I am reading some of REH's other works, and just finished his Solomon Kane tales.
Would you like us to be a little more gritty? I mean, my character is gritty, I think, and in this case there was no way she'd turn this down but I thought being somewhat drunk she would state the obvious a few times![]()
No, play however you want. It was only meant as a comment on my own state of mind/playing. I've read a little Sword & Sorcery a long time ago but never tried to play in that style. Please don't think I meant it as a criticism of how anyone else was playing.
Just so you all know, I've enjoyed how things have been going so far and like all the characters and interactions they have.