Hoborne Oakbrother
[sblock]Male shifter druid 3
NG Medium Humanoid (Shapeshifter)
Init +3; Senses low-light vision; Notice +10
Languages Common
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AC 17, touch 13, flat-footed 14
Hp 21 (3 HD)
Fort +5, Ref +5, Will +7
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Speed 20 ft. (4 squares)
Melee mwk longspear +3 (1d8/x3/reach) or
Melee mwk club +3 (1d6)
Ranged javelin +5 (1d6/30 ft.) or
Ranged alchemical silver javelin +5 (1d6-1/30 ft.)
Base Atk +2; Grp +2
Special Attacks shifting 1/day (Longstride, 6 rounds), combat reflexes
Spells Prepared (CL 3, DC 13+spell level):
2nd -
1st –
0th –
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Abilities Str 11, Dex 16, Con 12, Int 10, Wis 17, Cha 10
SQ Beast Spirit (Alertness, extend shifting, feral empathy, Will of the spirit, Ability bonus (+2-str, dex, or con), nature sense, wild empathy +7, woodland stride, trackless step
Feats Combat Casting, Combat Reflexes, Alertness(b), Weapon Group Proficiencies (Basic, Spears)
Skills Balance +3, Climb +0, Concentration +7 (+11 combat casting), Escape Artist +1, Jump -6, Knowledge (Nature) +8, Knowledge (Religion) +3, Notice +10, Stealth +1, Survival +6 (+8 above ground, natural)
Possessionsmw longspear, +1 hide armor, backpack, belt pouch, bedroll, flint and steel, 50 ft. hmpen rope, 2 sunrods, 10 days rations, waterskin, mw club, holly and mistletoe, spell component pouch, cloak of resistance +1, light warhorse w/ military saddle, 3 javelins, 2 alchemical silver javelins[/sblock]
Stats Changes when when shifting
[sblock]Init +4
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AC 18, touch 14
Ref +6
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Speed 30 ft. (6 squares)
Ranged javelin +6 (1d6/30 ft.) or
Ranged alchemical silver javelin +6 (1d6-1/30 ft.)
Special Attacks shifting 1/day (Longstride, 6 rounds)
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Abilities Dex 18
Skills Balance +4, Escape Artist +2, Stealth +2[/sblock]
I still need to put up his spells memorized. Basically, Hoborne and his brother travel around together. They have gotten quite used to fighting as a team and are known in some small circles as being especially effective scouts and mobile warriors. Hoborne is the slightly older and wiser of the two, though he isn't in quite as good shape.