Recruiting for Solo 4E (mostly) homebrew campaign: Arca Terra

The raid happened at night. The pirate ship, disguised to look like regular traders, was unsuspecting. The foreigners hit hard, and they hit fast. Within half an hour, those who had taken up arms were slain, and the rest were in chains. Most of the captives were stowed away below-decks, but the harvest had been bountiful, and the hold could only room so many. A dozen of the slaves were chained on deck, out of ways for the crew, but under strickt supervision. One of the captives on deck, was Sirco. The young woman seemed unaffected to being a captive - after all, it was not the first time she had been chained - and the other captives grew spiteful towards her, jealous of her calm.
Sirco didn't think much of it. Yet another chapter in her life. Where she came from, conditions were alot worse, most of the time. Weeks passed, and the conditions were harsh. Not as harsh as to damage the goods - slaves were after all valuable - but enough to demoralize most of them. But not Sirco. Atleast, not inside. Outside, she was like the other slaves. Silent, subdued, non-caring... It was easy for her to play along. Her heritage, that of a doppleganger, was made to adapt, to blend in.
Finally, the ship arrived at Lacerda City. The slaves were moved to a storing area, and there they would be examined for diseases and sickness. Those deemed not in shape to be sold, was simply done away with. Sirco was lucky - if such a fate could be said to involve luck - and was soon scheduled for display at the slavemarkets. It was then, when she was standing at display, her world changed.

----------

Life is boring! You would think that being the youngest son of Drek Sorin, a noticeable trader, would make life more entertaining, but alas. Rolan Sorin had grown up in a strange world, a world where he was virtually alone. Dragonborns were not a popular people in Arca Terra, but through years of patience and hard work Rolan's father had been able to establish a trading establishment in the City. He traded in spices and rare plants from the deserts, imports from the dragonborn society that otherwise would have a hard time coming to Lacerda. The Sorin's were still largely disliked in Lacerda, but they had managed to establish a large and stable base of operations. Though many of those dealing with the Sorins prefer to do so out of the public, they payed well.
So. Being one of the handfull of Dragonborn in Lacerda City, Rolan grew up... well, alone. The first years of his life he never left the estate grounds, and he was a young man before he was allowed out on the streets. And even then, he was met with misstrust, dislike and even open hostility. Through it all, he held on to his pride and honor. He did not strike back, he did not respond to the insults. He endured. He often wandered down to the slave markets. He was not exactly sure why, but he even so, he did. He used to stand there, in the shadows, and watch. One such day, a light rain falling, his life was about to change.

----------

She was standing there. Looking out at the possible buyers. The raid was matting her hair and drenching her clothes. She quickly shut out the sound of the bartering, and focused on the steady sound of the rain. Her eyes moved aimlessly from face to face, from one disgusting person to the next. And then she saw him. In the back, seemingly hiding from the rest, a creature unlike she had ever seen before. Their eyes met, and time stood still. Aeons passed, and in the blink of an eye, time resumed.

----------

His eyes locked with hers. His heart stopped beating, his mind was turned upside down, and he knew he had to have her. Not like a man needs a woman - his desires laid elsewhere - but as a soul needs another. Without thinking he moved up to the slavers, and said to them: "The slave, the female. With the raven black hair. I want her. I'll pay twice of whatever she's going for." The slavers looked at him, and greed shone in his eyes. He told his price, and Rolan accepted.

----------

He had bought her. The strange man, the man she knew she was meant for. For the first time in years, Sirco was shaken, thrown off balance. The man came up to her, and offered her his arm. "My name is Rolan." he said. Long seconds went by, and finally she said; "Sirco."

----------



OK. The concept changed a bit on the road here, but is basically the same, with a twist. He is the noble young Warlord, she is the strange woman from overseas, harboring hidden powers (Warlock). He is the owner, she is the slave. He is the man who needs to take care of this woman. She is the woman who needs no caretaker, but goes along anyway, because she know she has to.

Basically what I submitted earlier - the broter/sister thing, is what I see down the road. What I imagine now, will be the evolving of the relationship between these two. Both strangers - outsiders - in a world filled with dangers, both big and small.

I would really like to play her as Doppleganger, but she will hide this truth from everyone for a long time, currently she appears like a tanned, darkhaired elf.
 
Last edited:

log in or register to remove this ad

Hi. Is it too late for me to submit a concept?

Thalak, Shadar-kai Wizard
Gerald, Human Fighter

The dark-skinned emissary grumbled. "Sent to Lacerda! Why? I hate this job!" The caged monkeys chittered behind them. The wizard spat. "Monkeys. Why did it have to be monkeys?"
The light skinned human spoke up. "Milord, you were the one who selected these creatures, after all."
"I KNOW that. Do you think it does anything more than compound my misery?"
The human shrugged. "This offer of alliance to Prince Darukan is important to the Autarch, may he be ever blessed."
"Yes. But why must I present it?"
"Perhaps you should not have insulted the prince to his face. While the blessed Autarch Primus has forever enshrined bold speech as a virtue, you should have predicted this."


He recalled his foolishness now. There had been a hunt. The prince had made some wisecrack at his expense. He had informed the prince that His Highness was a fat, lazy fool. In retrospect, he got off lightly. Considering that they had no leverage over Darukan, he would probably fail. And he suspected the price of failure was death.

"I should have, shouldn't I?" The horse whinnied. The shadar-kai, Autumn Lord Thalak of the Court of the Omnipotent Autarch, ignored it.
The monkeys chattered again. "Why are we taking these things?"
"Local custom demands it, milord."
"Curse local custom."
And with that, they entered Lacerda.

Basically, Thalak is the wizard diplomat sent by the Autarch with an offer of alliance with the Prince. Gerald is his bodyguard. They start off as lord and liege, but grow much closer as they adventure.

(In case it's necessary, Thalak's position is hereditary, not earned by merit. He is, however, a diplomatic veteran.)
 

Wow, all great submissions!

Bear with me for a short while while I mull over all your entries. I need to have a good think about which character(s) I not only like most but which will also fit in with the story, then I'll post here letting you know who I'll be going with.
 

My original idea was to have Corrin be a local. The city seems seedy enough for his background. Actually, in the last game I tried to use him in he was supposed to be sort of a vigilante. Would that work? I'm thinking a sort of Zoro type or something... Yeah, I guess this isn't anywhere near as interesting as the others.
 

Some background info for Lacerda locals

Here is a little bit of local knowledge for Corrin the halfling, as he is from Lacerda City, where the campaign begins:

The merchants and traders that make Lacerda such a wealthy and powerful city-state have recently begun to complain about the high taxation rate imposed by Prince Darukan. The state has been growing rich of the backs of the foreign traders, and the merchants want a bigger slice of the pie...

Rumours have begun in the taverns and the underbelly of the city of a revolutionary movement, aimed at restoring the "true king" to the throne of Lacerda. These revolutionaries claim that Prince Darukan is nothing but an imposter foisted on the people by wealthy benefactors, and has no true claim to the throne.

People everywhere have begun to wonder if the rumours are true, does the true king of Lacerda wander the streets, unaware of his birthright? The romance of the idea has grasped the popular imagination, and plays and songs on the theme have become popular in the watering holes of the city.
 

A decision at last!

Hi everyone, thanks for your patience, and for your fantastic submissions, I thoroughly enjoyed reading them all and am envious of all of your creative abilities!

I have decided to invite Dire Lemming to play in the campaign, if he is still willing.

It was a very tough decision, and I changed my mind several times actually, but decided to go with Corrin the halfling paladin because of the originality, humour and likability of the character.

So, thanks again to Rayex, Kaodi and Warlock Lord for all your hard work. Your subsmissions provided me with some valuable ideas for the direction in which the campaign will (hopefully) go! I truly appreciate your interest in the game and wish you all the best.

Dire Lemming, I'll start a new thread over on the Playing the Game board and send you a link. I'll trust you to come up with a character sheet and to fill it out honestly. When you're done I'd like to see it just so I'm familiar with your abilities and equipment. I'll trust you to do your own dice rolls as well, just post the result.
 


Here's Thalak. Tell me when to make my entrance.

Thalak
Eladrin Wizard
Level 1

Str 8, Dex 12, Con 10, Int 18, Wis 16, Cha 12

HP: 10. Healing Surges 6 (heals 2). Init +5

Defenses:
AC: 14
Fort: 10
Ref: 14
Will: 16

Skills: Arcana +11, Bluff +6, Diplomacy +6, History +11, Insight +8,
Feats: Improved Initiative, Ritual Casting
Passive Stuff: Low-light Vision, +5 saving throws vs. charm, trance, orb mastery (extend at-will duration by 1 round, or impose -3 penalty to saving throws for 1 target and 1 effect 1/encounter) , fey origin, longsword profiency, cantrips,
Languages:Common, Elven

Powers:
At-Will:
Scorching Burst (+4 attack vs ref, 1d6+4 fire damage, standard action, burst 1 within ten squares)
Thunderwave (+4 attack vs fort, 1d6+4 thunder damage, standard action, cloes burst 3, push opponents 3)

Encounter:
Eladrin Step (Move action, personal, teleport 5 squares)
Grasping Shadows (+4 attack vs will, 2d8+4 psychic damage, targets slowed till end of next turn, creates area of shadows that deals 4 dmg to anyone entering it, slows enemies till end of next turn. Standard action, burst 1 within 10 squares)

Daily: (Pick One)
Sleep (+4 attack vs will, slows target, if target fails first save is unconscious (save ends). Target slowed on miss. Standard action, burst 2 within 10 squares)
Acid Arrow (+4 attack vs ref, 2d8+int acid dmg, ongoing 5 acid (save ends). Miss, 1/2 dmg, ongoing 2 (save), no secondary) Standard Action, ranged 20. Secondart: +4 vs ref, 1d8+4 acid dmg, ongoing 5 acid (save ends).

Rituals: Tenser's floating disk, animal messenger, comprehend languages

Possessions: orb, spellbook, adventurer's kit, components for animal messenger, pet monkey, 10 gp
 

That's great! Check your messages and I'll introduce you ASAP. I like that you mixed up your spells with a little bit of control, some brutal damage and even an illusion. Nice. B-)
 
Last edited:

Barastav

The Torino waited patiently in their alcoves to either side of the torch-lit hallway. Barastav could hear the herd of running footsteps coming towards them and the bloody cries of gore-hungry men not far enough behind, and his Core burned hotter with the promise of battle. As the last of the royal train passed each alcove, the Torino guardsmen stepped out and formed phalanxes across the hallway until the enemy faced four lines of earth-hard warriors that would not flinch to spill their hot life on the cool granite floors. Barastav stood ready with his brothers, eyes trained on the line ahead of him. The clash of blades on scale-plate armor rang out from the first line, and Barastav gripped his spear tighter. Battlecries roared from the second line, and Barastav braced his stance. Wails of desperate, maddened humans seeped from the other side of the third line, and Barastav gritted his teeth.

An explosion punched a hole in the third line and the Captain of the fourth, Barastav's line, ordered a charge to crush the foe between their ranks. The melee was cramped. Spears were cast aside when the Torino lost the advantage of formation to close with their enemies, and many a torch was extinguished with the spray of a traitor's slit throat. When not a born soul drew breath in the hallway, only Barastav stood. He rushed to the side of his captain, a worn and honorable warrior, and tried to help him stand. The old monolith shoved the young officer away and sat himself up against the wall. "I'm dying," he grated.

"No, Sir. You just need rest. Your Core is as the forge-fire at the heart of the world, and will not wink out so easily." Barastav knelt by his captain and attempted to patch his cracks with what cloth was handy, but again was pushed away by the old soldier.

"Listen to me, Guardsman. The tunnel the royal family took, it leads to a secret dock in Aginald's Wake, a cave north of here on the Twining River. Go there quickly and meet them. We saw battle here tonight, so I fear that all our fellows are dead, Torino and flesh alike. Go to Aginald's Wake. Continue our vigil. Protect-" The eyes of the crumbling battle-stone guttered momentarily and he shook, a defiant crag, with the effort of speech. "Protect, the Family..." he ground out as his eyes faded, and his Core ceased its burning.

***

Barastav made his way as quickly as he could to the river and followed it to the north, searching for a cave. He found it and entered, found the dock with the boat still moored and waited there. And waited. He saw the sunrise make the water at the cave mouth glow, and saw the moonlight make it glitter while he waited. He searched out the tunnel that the royal train would have used, and followed it back to the palace but found no trace of them. He dared not stay there though, for the usurper's forces now held the castle and would have captured and destroyed him on sight.

He was just a soldier, though doubted that even his captain, had he survived, would know where the royal safehouse was. Assuming there was such a place... So he wandered, searching for any sign of the royal family, battling the usurper's men and other brigands when the opportunity presented itself, looking to regain his purpose in life. He wandered until every secret and safe place in the realm had been made known to him, every rocky outcrop and lush, green gulley that could house what was left of the fugitive royal line. When he had done this and found no trace of his charges he fell on his knees and prayed to Moradin, the Great Smith of Life, for guidance. That night, as Barastav sat still at bedrock and awaited a sign a rain began, a heavy rain laden with wind and lightning, and in the thunder Barastav made out a voice that made the earth shake and his Core flare.

IN ITS TIME, THE MOUNTAIN SHALL MOVE.

Confident in the message of He Who Makes, Barastav sought out a cave in the hill range east of his homeland, and set down to await his time to move.

Character Sheet
[sblock]Barastav; Torino (Warforged) Fighter 1, XP: 0

Stat.s (Standard Array)
Strength 14 (+2)
Dexterity 10
Constitution 15 (+2)
Intelligence 14 (+2)
Wisdom 16 (+3)
Charisma 11

AC: 19; Fortitude 14, Reflex 12[14], Will 14
HP: 30 (Bloodied: 15); Healing Surge: 7 (x 11)
Action Points: 1

Racial Features
-Size: Medium, Speed: 6[5] squares, Vision: Normal
-Construct: You have the construct keyword, so you are considered to be a construct for effects that relate to that keyword.
-Living Construct: As a living construct, you have the following traits.
* You can us attached components and embedded components made for warforged.
* You don’t need to eat, drink, or breathe, but this doesn’t render you immune to any effect.
* Rather than sleep, warforged spend 4 hours refraining from any strenuous activity. You need to spend 4 hours in this state to gain the same benefits other races gain from taking a 6-hour extended rest. While resting in this low-exertion state, you are fully aware of your surroundings and notice approaching enemies and other events as normal.
* When reduced to 0 hit points, you are less likely to die. When you make a death saving throw, you can take the better of your die roll or 10. You still die at the normal negative hit point total.
-Warforged Mind: You gain a +1 racial bonus to your Will defense.
-Warforged Resolve: You can use Warforged Resolve as an encounter power.
*-Know the Blood: As a crafted guardsman to the royal line of Lacerda, the Torino is able to determine those of the royal line automatically by sight.

Class Features
-Armor Proficiency: Cloth, Leather, Hide, Chainmail, Scale mail; Light & Heavy Shield
-Weapon Proficiency: Simple & Military Melee, Simple & Military Ranged
-Combat Challenge (Mark target of a melee attack and make melee basic attacks as immediate interrupts on Marked enemies when target shifts or attacks another target)
-Combat Superiority (Wisdom modifier as a bonus to OAs, and target stops moving)
-Weapon Talent: One-Handed (+1 to attack rolls with one-handed weapons)

Skills
Arcana +7, Athletics +7[+5], Endurance +9[+7], Intimidate +7; Passive Perception: 13, Passive Insight: 13

Feats
-Arcane Initiate (trained in Arcana, 1st level Wizard At-Will attack power as Encounter power)

Powers
At-Will:
Cleave (Stan., 1 creature, Str vs. AC; Hit: 1W+Str dmg., Str dmg. to another adjacent enemy)
Tide of Iron (Stan., 1 creature, Str vs. AC; Hit: 1W+Str dmg., push target 1 sq. if less than or equal to one size larger, may shift into cleared space)

Encounter:
Covering Attack (Stan., 1 creature, Str vs. AC; Hit: 2W+Str dmg., ally adjacent to target can shift 2 sq.)
Magic Missile (Stan., Rng 20, 1 creature, Int vs. Reflex; Hit: 2d4+Int Force dmg., Special: Ranged Basic attack)
Warforged Resolve (Minor, Personal; Gain 3+half-lvl. temporary HP, if bloodied heal 3+half-lvl. additional HP)

Daily:
Comeback Strike (Stan., 1 creature, Str vs. AC; Hit: 2W+Str dmg., can spend a Healing Surge)

Equipment
Scale Mail (AC +7, Spd -1), Heavy Shield (AC & Reflex +2, Check -2), Battleaxe (+2, 1d10; Axe, Versatile), Longspear (+2, 1d10; Polearm, Spear, 2-handed, Reach); Chevron of a Royal Janissary (jewelry, 20 gp)

Basic Attacks
Battleaxe: +5 vs. AC, 1d10+2 [1d10+3]
Longspear: +4 vs. AC, 1d10+2; Reach 2
Magic Missile: +2 vs. Refelx, 2d4+2 (Force); Range 20[/sblock]

Other
[sblock]Barastav stands about 6'3" or just over two meters. He was crafted to be a beautiful warrior with flesh of forged clay and a heart of fire, a sign of power in addition to being a martial force. He wears a "fish-tail" saari wrap made of silk for pants and calf-length leather boots. His armor consists of a long gold-colored scale mail vest, ornate bracers and greaves and a chain coif with a circlet. His war-battered shield still bears the coat of arms of the true Lacerdan royal family. His axe is sheathed on his back, often with his shield fastened over it. He stands erect and proud, and instinctively adopts military postures (attention, parade rest, etc.). All of his equipment is of exquisite design and craftsmanship, but has clearly seen better days.

"Know the Blood" is a fluff power, important to the story-line maybe at some point but not really useful.

The "Arcane Initiate" Feat is to reflect the magic potential of a being made of crater-clay. It isn't training in the arcane for this character as much as having a visceral, intuitive understanding of magical things and one cool trick. I figure that Torino crafted to be royal guards probably often had a little extra mojo put into them.

I have a lot of ideas for this character story-wise. For his entire existence he has defined himself by his role, his givern purpose. But what if he had a chance to and was encouraged to come out of that? To "be his own person"? At the moment, even with the message he received (and that can totally be taken out) he still views himself as a failure. During the coup he was successful in safe-guarding the royal family's retreat, but since that moment hasn't been able to fulfill his last orders given to him by a respected and honored superior, orders that sum up his purpose and goal in existing. So his climb to personal redemption could be a lot of fun, in addition to his climb to self-determination and "personhood."

I also see him as a great excuse to improve my writing for action scenes, especially fights. My biggest influence in this regard has been the poem Beowulf, and I really wanna work on using that style well.

Not sure about Paragon Paths or anything like that yet. I might take a few more of the multi-class Feats, but wouldn't want to fully multi-class him at Paragon Tier.[/sblock]

EDITS
[sblock]EDIT: Fixed 'Tide of Iron' description, swapped Greatsword for Battleaxe, and fixed his attire a little bit.

EDIT: Cleaned up the fiction some, added a Reflex value when wielding a Shield, added stat. block for basic attacks. Just polishing things up, really.

EDIT 7-21: Cleaned up fiction. "Rings" that "rang out" are bad writing.[/sblock]
 
Last edited:

Pets & Sidekicks

Remove ads

Top