Recruiting: Wizard (STILL) Needed for Age of Worms

My humble apologies for not visiting this thread recently. I just graduated from law school, and I've been busy tracking employment, beginning my studying for the bar exam, and working my side job (singing). I've been busy on the boards getting the IC thread moving along as well.

Whizbang Dustyboots, Angrim is in, if you are still interested. Feel free to chat with the others in the OOC thread linked at the top.

I'm mildly obsessive, and I'd appreciate it if you could format your character sheet as the example below. It is pretty close to what I had the other players do (of course, I lost the exact template during the crash).

[sblock]Name
Sex Race Class lvl/Class lvl
Alignment

Str ? -- (? pts)
Dex ? -- (? pts)
Con ? -- (? pts)
Int ? -- (? pts)
Wis ? -- (? pts)
Cha ? -- (? pts)

Hit Points ?
AC ?, Touch ? Flat ?
Init +??
BAB +??, Grap +??
Speed ?? (base ??, load 0/?, armorcategory)
Fort +??, Ref +??, Will +??

+?? Melee, weaponname, 1d6+??, 20/x2
+??/+?? Melee, weaponname/weaponname, 1d6+??/1d6+??, 20/x2
+?? Ranged, weaponname, 1d6+??, 20/x2, 30'r
+??/+?? Ranged, weaponname/weaponname, 1d6+??/1d6+??, 20/x2, 30'r

Sizecategory, ??'??", ?? lbs., ?? yrs old
Colortype hair, colortype eyes, tonetype skin

Speaks languagename, languagename, and languagename

+?? Skillname (ranks +racialbonus +synergybonus + ATTRIBUTE +other -armorcheckpenalty) (synergy to x)
+?? Skillname (4)
+?? Skillname (4)
+?? Skillname (4acp) add acp if susceptible to armor penalties
+?? Skillname (2cc) add cc if cross classed
+?? Skillname (4 + 2cc) show multiclass ranks seperately
+0 Listen (0)
+0 Spot (0)

Feats
-featname (optional brief summary here)
-featname (optional brief summary here)

Racename Traits
-brief summary
-brief summary
-brief summary

Classname Abilities
-brief summary
-brief summary
-brief summary

Classname Abilities
-brief summary of second class' abilities

--delete this section unless wizard, cleric, or druid--
Spells Prepared
0th- Spell1, Spell2
1st- Spell1, Spell2 (D) if domain spell
2nd- Spell1, Spell2 (S) if specialization spell

--delete this section unless wizard--
Spellbook
0th- All cantrips
1st- Spell1, Spell2, Spell3

--delete this section unless sorceror or bard--
Spells Per Day ??|??/??/??
0th- Spell1, Spell2
1st- Spell1, Spell2

--delete this section unless psion, wilder, or psychic warrior--
Power Points ??
1st- Power1, Power2 (D) if discipline power
2nd- Power1, Power2

--delete this section unless special things are listed--
Special
List any special abilities or miscellaneous information that doesn't fit anywhere else on this character sheet. You can include animal companion stats, familiar's benefits and stats, horse/steed statistics, etc.

Armor (worn, ??wt) ??gp optional
Robe (worn, ??wt) ??gp optionally continue for each item below
Outfitname (worn, ??wt)

Medium Weapon or item (belt left, ??wt)
Medium Weapon or item (belt right, ??wt)
Tiny Weapon or item (belt front, ??wt)
Tiny Weapon or item (belt rear, ??wt)
Other items attached to belt (location, ??wt)

Bow or Crossbow (left shoulder, ??wt)
Quiver or Javelin Tube (right shoulder, ??wt)
Backpack (center back, ??wt)
Bedroll (below backpack, ??wt)
Other items worn on back or shoulders (location, ??wt)

Headband, Hat, Helmet (head, ??wt)
Lenses or Goggles (eyes, ??wt)
Cloak, Cape, or Mantle (worn, ??wt)
Vest, Vestment, or Shirt (worn, ??wt)
Ring (left ??th finger, -wt)
Ring (right ??th finger, -wt)
Amulet, Brooch, Medallion, or Necklace (worn, ??wt)
Belt (worn, ??wt)
Gloves or Gauntlets (hands, ??wt)
Bracers or Bracelets (wrists, ??wt)
Boots or Slippers (feet, ??wt)
Other minor accessories (location, ??wt)

Waterskin- water (backpack, ??wt)
5 Torches (backpack, ??wt)
Flint & Steel (backpack, ??wt)
Trail Rations- 1 days (backpack, ??wt)
Other backpack contents (backpack, ??wt)

Coins- ??gp, ??sp, ??cp (pouch, ??wt)
Gemname- ??gp (pouch, -wt)
Gemname- ??gp (pouch, -wt)
Other pouch contents (pouch, ??wt)
--Remove any items from this sample list that the character doesn't have. Keep a blank line between the seperate categories (main clothing, belt things, shoulders/back, accessories worn, jewelry, backpack contents, pouch contents) to help organize the character.

The equipment listed should show where everything is usually carried during "hands-free" situations, such as when sitting in the tavern drinking an ale, or climbing up a rope in a dungeon, or carrying your unconscious companion's body back to town to be healed. Even though the character may typically carry certain equipment in his hands, writing your character sheet like this will help visualize where everything goes during any hands-free situations that come up.--

Background:

Personality:

Appearance:[/sblock]
 

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I'm having a pretty rough month, and I'm not sure it would be fair to join another game knowing that it would likely wouldn't get the attention that those participating all deserve (and should expect). Sorry. :(

Kick Kyuss in the ass for me.
 


I posted a cleric before the crash, and then lost track of this thread.
Here's a wizard I'd like to play, he's a bitter half-elf generalist/counterspell specialist.

Horace the Halfbreed (CR 1, HD 1d4+1)
Half-Elf Wiz1
CG Medium Humanoid (Elf)
Init +1 Spd 30
Senses Low-light Vision (Ex), Listen +1, Spot +1

--------------------------------------------------------------------------------
AC 11 (FF 10, Touch 11) hp 5
Saves: Fort +1, Ref +3, Will +2
Immunity: Sleep Effects (Ex); +2 Saves vs. Spells and Spell-like Effects
--------------------------------------------------------------------------------
Atk +0 base melee, +1 base ranged; Grapple +0;
+0 Melee (Dagger 1d4/crit 19-20/x2)
+1 Ranged (Crossbow, light 1d8/crit 19-20/x2)
SQ:
Wizard Features: Scribe Scroll, Summon Familiar, Spells, Spellbooks;
Race Features: Elven Blood
Misc Notes: Horace is a young man of medium build. His black hair is thick and wiry, a trait he gained from his human father. His eyes are a clear watery turquoise, a trait he inherited from his elven mother. His mannerisms are quick and jerky. He seems always agitated and on edge. His face wears a constant sad frown.
--------------------------------------------------------------------------------
Abilities: STR 10, DEX 13, CON 12, INT 16, WIS 10, CHA 13
Feats: Improved Counterspell, Scribe Scroll.
Skills: Concentration +5, Decipher Script +7, Diplomacy +5, Gather Information +5, Knowledge (Arcana) +7, Listen +1, Search +4, Spot +1.
--------------------------------------------------------------------------------
Wizard Spells Known (3/2): 0- Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue ; 1-Charm Person, Identify, Mage Armor, Magic Missile, Sleep, True Strike.
--------------------------------------------------------------------------------
Wizard Spells Prepared (3/2): 0- Detect Magic, Prestidigitation, Read Magic ; 1-Charm Person, Sleep.
--------------------------------------------------------------------------------
Weapons: Bolts, crossbow (50); Crossbow, light; Dagger. Goods: Backpack; Coin: gp; Spell component pouch.

Fuggit, Male Animal, Weasel : CR 1/4; Tiny Animal ; HD 1d8 ( Animal) ; hp 2; Init + 2; Spd 20, Climb 20; AC 15; Atk -2 base melee, + 4 base ranged; +4 ( 1d3-4, Bite ); SA: Attach (Ex) ; SQ: Scent (Ex), Low-light Vision (Ex), ; AL N; SV Fort + 2, Ref + 4, Will + 3; STR 3, DEX 15, CON 10, INT 6, WIS 12, CHA 10.
Skills: Balance +10, Climb +10, Concentration +5, Diplomacy +5, Gather Information +5, Hide +11, Move Silently +8, Search +4, Spot +3.
Feats: Weapon Finesse.

Appearance: Horace is a young man of medium build. His black hair is thick and wiry, a trait he gained from his human father. His eyes are a clear watery turquoise, a trait he inherited from his elven mother. His mannerisms are quick and jerky. He seems always agitated and on edge. His face wears a constant sad frown.

Background: The sad by product of rape, Horace never knew his human father. His elven mother did her best to raise him, but a half-human child is a poor fit in an elven community. The one skill Horace excelled at was his magical studies. Even this trait was not enough to spare him from the constant cries of "half-breed." Once he was old enough, Horace set out on his own seeking a place where he would fit in. Sadly, his reception in human lands was much the same as his experience with the elves. Bitter and resentful, Horace has settled on the life of a wandering adventurer.
 

Thrumm Barrhalf
Male Half-Orc Wizard 1
Chaotic Good

Str 10 +0 (0 pts)
Dex 12 +1 (4 pts)
Con 12 +1 (4 pts)
Int 16 +3 (16 pts)
Wis 12 +1 (4 pts)
Cha 6 -2 (0 pts)

Hit Points 5
AC 11, Touch 11 Flat 10
Init +1
BAB +0, Grap +0
Speed 30 (base 30, light load 11/33)
Fort +1, Ref +1, Will +3

Medium, 6'10", 225 lbs., 20 yrs old
White hair, Gray eyes, Ashen skin

Speaks Common, Orc, Draconic, Giant, and Goblin

+5 Concentration (4, +1 Con)
+7 Decipher Script (4, +3 Int)
+7 Knowledge: arcana (4, +3 Int)
+7 Knowledge: dungeoneering (4, +3 Int)
+7 Spellcraft (4, +3 Int)
+1 Listen (0, +1 Wis)
+1 Spot (0, +1 Wis)

Feats
-Scribe Scroll (wizard bonus)
-Eschew Components

Half-Orc Traits
-Darkvision 60ft.
-Orcblood

Wizard Abilities
-Summon Familiar

Spells Prepared
0th- Acid Splash, Daze, Ray of Frost
1st- Magic Missile x2

Spellbook
0th- All cantrips
1st- Burning Hands, Charm Person, Enlarge Person, Mage Armor, Magic Missile, Magic Weapon

Traveler’s Outfit (worn)

Backpack (center back, 2#)

Waterskin- water (backpack, 4#)
Spellbook (backpack, 3#)

Coins- 77gp (backpack, 2#)

Background:
Thrumm wants very much to have a familiar so that he will always have a companion that will never leave him. He has been saving up so that he may purchase the proper magical materials. He tries to save all that he can for this endeavor.

Personality:
Thrumm seems friendly and likeable. He tries to get along with everyone. He is secretly afraid of loosing those few friends that he knows and being left alone.

Appearance:
Thrumm appears almost sickly. He seems to be underweight and extremely tall.
 

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