Red Hand of Doom Characters


log in or register to remove this ad


Party Loot - moved from OOC Thread

Party loot:


Bag of Holding:
2500sp 3373gp 128pp
+1 Chain Shirt
gold necklace
filthy silk cloak embroidered w/ silver
young black dragon skull
24 giant teeth on a string
Deed to Vraath Keep
2 unidintified vials of magic liquid
1 magic potion
1 MW Composite Longbows (+2 str)
1 MW Composite Longbows (+1 str)

Not in Bag of Holding:
MW Morningstar
3 MW Longswords


Log:
- Subtracted 8 gp for staying the night at the Old Bridge Inn
- Sold all the equipment from the marauder attack at Morin's smithy for 500 gp
- Purchased Scroll of Web for 150 gp from Sertieren
- Identified all potions
- 3 CLW potions into Duroin's inventory
- 3 CLW potions into Jonathan's inventory
- Magic Mithral Breastplate into Duroin's Inventory
- Moved 5 potions of CLW to Virashil's inventory
- Magic Banded Mail into Jonathan's inventory
- Shortsword +1 into Duroin's Inventory
- Shortsword +1 into Jonathan's inventory
- 2 CMW potions into Virashil's Inventory
- Wand of Magic Missiles into Virashil's Inventory
- Scroll of Mount into Virashil's Inventory
- MW Longsword and MW Composite Longbow Mighty +2 into Jonathan's Inventory
- +1 Mithril Heavy Shield and 2 pots CMW into Jonathan's Inventory
- Staff of Life, Magic Bastard Sword, MW Buckler, MW Mighty Composite Longbow (+2) into Kirrg's Inventory
- Gauntlets of Ogre Power, 2 pots CMW, MW Mighty Composite Longbow (+2) into Duroin's Inventory
- Moved Huge Magic Gauntlet to Virashil's inventory
- Deleted Large Greataxe
 
Last edited:



Since you have used them in combat for a level you determine the Magic Shortswords to be +1 enhancement. Consider them identified as such.
 



Kirrg Vrolo's memorized spells:

0: (5) -- detect magic, detect magic, light, read magic, resistance, resistance

1: (3+1) -- cure light wounds, cure light wounds, hide from undead, doom + cause fear

2: (3+1) -- cure moderate wounds, inflict mod. wounds, remove paralysis, silence + produce flame

3: (2+1) -- cure serious wounds, blindness, bestow curse + prayer
 
Last edited:

Sorry to intrude on your thread, but from firsthand experience, the starting level for RHoD is meant to be 5th, not 6th. There is a mistake on the covers - the correct level, 5th, is listed inside the module. Our group all started at 6th because we wen't off the cover, and we found all the early encounters a little too easy, then we realised our error.

It wasn't game breaking, but I thought you might want to know. ;)
 

Pets & Sidekicks

Remove ads

Top