Redbadge's Crypt of the Everflame (IC)

Joseph lowers the wolves then goes ahead and drags one off to the side before untieing the ropes and leaving them to be cleaned. "Do you need any help with that fire, Lissa?"
 
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"Yes, I believe you have some tindertwigs and they just might make the difference," Lissa responds as she sends Nyra to eat the wolf Joseph left for her.
 

Joseph gives Lissa the box of tindertwigs and helps keep the lean-to upright while she works on the fire.
OOC: I'm at work right now so let's assume that Joseph is generally helpful.
 
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OOC: The DM is in a meeting but I caught him before he went in and he said the tindertwig would get the job done. He can confirm later.


Getting the fire lit with the help of Snaggle and the tindertwig Lissa proceeds to cut up the wolves (into both chunks and strips) and sear the resulting meat with Josephs help. "This shouldn't take long," Lissa proclaims, "searing it might make it a bit tough to chew, but I doubt even slow roasting it would have made a difference in the texture." She works as quickly as possible in the down pour, taking care to make sure the strips of meat are cooked all the way. She stores the chunks in her saddle bag and gives a handfull of the strips to each party member so they can snack on it at need. After purifying the water Gamble had collected and strapping the tent to Nyra's saddle she glances around the sodden clearing one last time and says, "that's everything I can think of that needs doing, so I guess it's time to move out." Pulling herself into Nyra's saddle she looks to others and points the way back to the path.

[sblock=Current Status, Lissa]Lissa (Female halfling druid 1)
NG small humanoid (halfling)
Str 8
Dex 16 Con 11 Int 12 Wis 16 Cha 14

Key Skills Acrobatics +0, Bluff +2, Climb -4, Diplomacy +2, Escape Artist +0,
Handle Animal +6, Heal +7, Knowledge (Any) +1, Knowledge (Nature) +7, Perception +9, Ride +4, Sense Motive +3, Stealth +4, Survival +9, Swim -4, Wild Empathy +3
Miscellaneous: +4 to Handle Animal and Wild Empathy with animal companion

Init +3 Spd 15 ft. Senses Normal vision (normal light); Perception +9
AC 18, touch 14, FF 15 HP 8/8 Temp HP 0
Fort +3 Ref +4 Will +6 CMB -2 CMD 11

Ranged Attack halfling slingstaff (80 ft.) +4 (1d6-1/x3)
-Sling bullets: 7/7
Melee Attack halfling slingstaff (club) +0 (1d4-1/x2)

Currently Wielding Halfling slingstaff (loaded)
Current Armor Hide Armor, Explorer's Outfit
Stowed on Person (Sheaths, straps, pockets, etc.) 6 sling bullets, sprig of holly (DF), mineral prism (F), 8 sp
Stowed in Packs (Backpacks, belt pouches, saddle bags, etc.) Exotic riding saddle (Nyra), Saddlebags (Nyra), Bedroll (Nyra), Winter Blanket (Saddlebags), 17 Days' Rations (Saddlebags), 2 Full Waterskins (Saddlebags), 50' Hempen Rope (Saddlebags), Grappling Hook (Saddlebags), 10 lbs Seared Meat (Saddlebags)
Current Encumbrance 17.75 lbs (light load) Medium Load 19.51 lbs Heavy Load 39.76 lbs Max 60 lbs

Active Abilities
1st-Level Spells:
1/1 (Cure Light Wounds/Summon Nature's Ally I), 1/1 (Magic Stone/Summon Nature's Ally I)
Cantrips: ~/~
(Guidance, Create Water, Purify Food and Drink)

Current Effects and Conditions: M
ounted, Flat-footed[/sblock][sblock=Current Status, Nyra] Nyra (Female lion companion 1)
N medium animal (big cat, lion)
Str 13
Dex 17 Con 13 Int 2 Wis 15 Cha 10

Key Skills Acrobatics +4, Climb -2, Escape Artist +0,
Intimidate +0, Perception +2 (+10 with scent), Stealth +0, Survival +2, Swim +2

Init +3 Spd 30 ft. Senses
Low-light vision (normal light), Scent; Perception +2 (+10 with scent)
AC 14, touch 13, FF 11 HP 11/11 Temp HP 0
Fort +4 Ref +6 Will +2 CMB +2 (+4 finesse maneuvers) CMD 15 (19 versus trip)

Melee attack bite +4 (1d6 + 1)
Full Attack bite +4 (1d6 + 1), claw +4 (1d4 + 1), claw +4 (1d4 + 1)
Grapple +2 versus CMD (provokes)

Rake 2 claw attacks (free action) against creatures grappled since the start of turn

Current Rider Lissa
Current Armor None
Stowed on Person (Sheaths, straps, pockets, etc.) Exotic riding saddle, saddlebags, small bedroll
Stowed in Packs (Backpacks, belt pouches, saddle bags, etc.) Winter Blanket (Saddlebags), 17 Days' Rations (Saddlebags), 2 Full Waterskins (Saddlebags), 50' Hempen Rope (Saddlebags), Grappling Hook (Saddlebags), 10 lbs Seared Meat (Saddlebags)
Current Encumbrance 137.00 lbs (medium load) Medium Load 75.01 lbs Heavy Load 150.01 lbs Max 225 lbs

Active Abilities
Handle Companion
Free action (DC 10, 12 if injured) Push Companion Move action (DC 25, 27 if injured)
Available Tricks Attack, Come, Defend, Down, Guard, Heel Current Trick Heel Current Mount Action Ride
Available Mount Actions Ride (free action, DC 0), Mount/Dismount (move action, DC 0), Fast Mount/Dismount (free action, DC 20), Guide with Knees (free action, DC 5), Stay in Saddle (no action, DC 5), Take Cover Behind Mount (immediate action, DC 15), Have Mount Attack (free action, DC 10), Soft Fall (no action, DC 15), Leap Obstacle (no action, DC 15), Spur Mount (no action, DC 15)

Current Effects and Conditions: Mounted, medium encumbrance
, Flat-footed[/sblock]
 
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5 Neth 4709 (09:59:16)
Broken Glade, 16 Miles South of Kassen, Southern Fangwood, Nirmathas

GM: With the aid of the lean to, the use of a tindertwig, and everyone's help, you are able to build a fire and sear the meat. Lissa's additional preparations take just over an hour to complete. However, the seared wolf meat compliments your trail rations well, and fully sates Nyra, so your rations expenditures for today amount to just 2 days' worth rather than 4.5 (one this morning, and another this evening, so you can adjust your carrying weight accordingly). On the same note, you'll expend all four waterskins of water by the time half your day is over. At that time, you can choose to refill them. On the whole, it is probably not worth worrying about constantly readjusting you encumbrance due to waterskins. Just assume they are full (4 lbs each), unless you know they will be empty for an extended period of time. Also, Lissa, please estimate how many pounds of meat you anticipate storing in your saddlebags.


You resume your journey along the trail, shielding yourselves as best you can from the rain. It looks like you'll have a long day ahead of you, as the crypt is still about 24 miles away according your map. Your group will probably break up the 12 hours of walking into 2 days, and you'll reach the spot marked "the Gray Lake" on your map in about 8 hours, right around dusk.
 
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GM: After feeding one wolf to Nyra, and preparing the meat, you find that the food Lissa stores in her saddlebags amounts to about 10 lbs.


Joseph said:
"I wonder if this weather will hold."

GM: Though the rain may let up sporadically from time to time, you're fairly certain that this wet weather will persist for at least one more night.
 


5 Neth 4709 (18:08:30)
The Gray Lake, 32 Miles South of Kassen, Southern Fangwood, Nirmathas

The rain continues steadily throughout the day. The dirt road turns to mud, and though you must slosh through it, the constant pressure of the rain keeps you clean, if wet. There are few interesting sights amidst the barren trees, dark sky, and miserable weather. There is little room for pleasant conversation, but the gnome does an admirable enough job keeping your spirits high.

In the early afternoon, the rain lets up to a drizzle, and you can enjoy a short break. Though it is still wet, you no longer feel deluged, and parts of you are even able to dry out a bit.

The sun sets just a little before you finish your eight hours of walking, but light from the bard remedies the resultant darkness well enough. After 16 more miles of walking, you are growing tired again, but fortunately, you are nearing the end of the second day's travel.

The trees begin to thin, revealing a field of short, yellowing grass that leads to the shores of a wide, calm lake, slick from the rain. Your illumination spell reflects off its dark waters, but a dense mist hangs over the lake, obscuring all but the closest shore. Near the shore of the lake, your light reveals a dark form lying next to the water.

[sblock=The Gray Lake]
misty+lake.png
[/sblock]
 
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