Redbadge
Explorer
You see a twinkle in her eye. "Boy would I. Come on, we'll challenge Aretta, Jape, and Syl to Pig Two-dice. They love the game. We'll both enter the pot, and if either of us wins, we'll split the money afterwards."
She quickly explains the rules of Pig Two-dice:
[sblock=Pig Two-Dice]1. Ante up your bet. Aretta, Jape, and Sly won't play for less than 50 gold, but feel free to bid more.
2. Roll 2 six-sided dice. If either dice shows a 1, your turn ends with no points scored. Otherwise, you may save the total of the points.
3. At this point, you may roll again, or you may hold. If you hold, all points you have saved so far are permanently held and are added to your score. If you roll, you have the chance to get more points during the turn. However, if at any point you roll a 1, all saved points for that turn are lost, your score does not increase, and it is the next player's turn.
4. If at any point you roll double 1s, your score becomes 0 and your turn ends.
5. The first pirate to 100 or more points wins the entire pot.[/sblock]
She quickly explains the rules of Pig Two-dice:
[sblock=Pig Two-Dice]1. Ante up your bet. Aretta, Jape, and Sly won't play for less than 50 gold, but feel free to bid more.
2. Roll 2 six-sided dice. If either dice shows a 1, your turn ends with no points scored. Otherwise, you may save the total of the points.
3. At this point, you may roll again, or you may hold. If you hold, all points you have saved so far are permanently held and are added to your score. If you roll, you have the chance to get more points during the turn. However, if at any point you roll a 1, all saved points for that turn are lost, your score does not increase, and it is the next player's turn.
4. If at any point you roll double 1s, your score becomes 0 and your turn ends.
5. The first pirate to 100 or more points wins the entire pot.[/sblock]
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