Redclaw's Eyes of the Lich Queen (Eberron Adventure) (Recruiting Closed)

Our fifth player has left the party before the game even began, so we're looking for an alternate. Please read the group history on the OOC Thread and include information about how your character would fit in to that backstory.
 

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Hmmmm. I think I'd like to throw in an entry. I even have a bard concept, although NOT the same concept the original had.

Instead, I'd like to go Bard/Crusader, using Song of the White Raven (inspire courage as swift action, crusader stacks with bard for inspire courage, Bo9S) to make a melee-oriented bard. The character would focus more on the Bard side than the Crusader side (initial stub would be Bard4/Crus1) so as not to step on the full-fledged Crusader's toes. Combat role would be buffer and skirmisher; out of combat she could still fill the role of party face, though she'd be focused more on trickery than straight diplomacy.

Background-wise, Alexa would probably have joined the group at the start. She knew some minor magic tricks and was passable with a blade, so after she begged, wheedled, pleaded, and pouted enough, the party eventually gave in and let her join. An innkeep's daughter by birth and a dancer by talent, no one thought Alexa would last even a night out in the wilds hunting goblins. To everyone's surprise - even her own - she not only lasted the night, she was a key figure in the group's success at routing the goblins. Her nimble, graceful fighting style and fearless nature seemed to inspire the entire party into greater feats of valor. When the idea to form an actual honest-to-the-Flame adventurer's guild was proposed, Alexa quickly seconded the concept and championed the cause tirelessly until the deal was struck.


[sblock=rough draft character sheet proposal]Alexa Shaless
Female Human Bard 4/Crusader 1
Alignment: NG
Deity: The Silver Flame
Region: Breland
Height: 5'7"
Weight: 90 lbs
Hair: Dark red, worn in a long intricate braid
Eyes: Emerald green
Skin: Fair
Age: 19
XP:

Str: 12 (+1) [4 points]
Dex: 14 (+2) [6 points]
Con: 12 (+1) [4 points]
Int: 10 (+0) [2 points]
Wis: 10 (+0) [2 points]
Cha: 17 (+3) [10 points, +1 level]

Class and Racial abilities:

Hit Dice: 4d6+1d10+5
Hit Points:
AC: 17 (+5 Armor, +2 Dex) [Touch 12, Flat-footed 15]
Init: +2 (+2 Dex)
Speed: 30ft

Saves:
Fortitude +4 [+3 base, +1 Con]
Reflex +6 [+4 base, +2 Dex]
Will +4 [+4 base, +0 Wis]

BAB/Grapple: +4/+5
Melee Atk: +7 (1d4+1/18-20/x2, masterwork kukri)
Ranged Atk: +6 (1d4+1/19-20/x2, thrown dagger)

Skills:
Code:
Bluff				+10 (7 ranks, +3 Cha)
Concentration			+9 (8 ranks, +1 Con)
Diplomacy			+11 (4 ranks, +3 Cha, +4 Synergies)
Gather Information		+7 (4 ranks, +3 Cha)
Perform (Dance)			+11 (8 ranks, +3 Cha)
Sense Motive			+5 (5 ranks, +0 Wis)
Tumble				+7 (5 ranks, +2 Dex)

Feats:
Weapon Finesse (1st level)
Dodge (Human bonus)
Song of the White Raven (3rd level)

Languages:

Spells Known:
0th - Detect Magic, Read Magic, Prestidigitation, Mage Hand, Resistance, Message
1st - Improvisation, Cure Light Wounds, Inspirational Boost
2nd - Bladeweave, Sonic Weapon

Manuevers Known:
Crusader's Strike (DS strike), Vanguard Strike (DS strike), Leading the Attack (WR strike), Stone Bones (SD strike), Douse the Flames (WR strike)

Stances Known:
Bolstering Voice (WR)

Equipment:
masterwork kukri, 308g, 2 lbs
2 daggers, 4g, 2 lbs
chain shirt +1, 1250g, 25 lbs
badge of valor, 1400g, - lbs
shiftweave dress, 500g, 5 lbs
Heward's handy haversack, 2000g, 5 lbs
~bedroll, 1s, 5 lbs
~small steel mirror, 10g, 0.5lbs
~5 days' trail rations, 2.5g, 5 lbs
~waterskin, 1g, 4 lbs
~whetstone, 2c, 1lb
~5 sunrods, 10g, 5 lbs
~soap, 5s, 1 lb
~potion of mage armor x2, 100g, 0.2 lbs
~potion of cure light wounds x4, 200g, 0.4 lbs
silver holy symbol, 25g, 1lb
spell component pouch, 5g, 2 lbs

Money:
170 gp in assorted gems
9 gp
35 sp
38 cp

Encumbrance:
42 lbs, light load
0-43 light, 44-86 medium, 87-130 heavy[/sblock]
 
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My bad! I totally forgot that I semi-submitted a character idea. I am sooo sorry. I still am very interested. OnlytheStrong - I'd still be willing to work out a backstory with our characters, if I got accepted. My enworld has been acting funny and won't let me see the threads I'm subscribed to.. so I have to check in on things by memory. I truly am sorry. Would you like me to do up a beta character sheet, Redclaw?
 

That would be great TwistedMind. I was really excited about the character concept, but wanted a bit more on the backstory, so if you could add a bit more to that it would be great.
I'm having the same issue with EnWorld, and I'm only able to search by looking for the threads I've already posted in. I'll likely lose something along the line, too.

Very cool concept, Zurai. Obviously the bardic ability/role and the crusader work well together. I think you're a bit short on skill points, however. By my rough calculation you should have 54 ((6x7)42 from bard leves, 4 from crusader, and 8 from being human). All of the skills you've chosen are class skills for bard, so you should have 13 left. Hit points are max for first and 3/4 for each after that, rounding down.
I'm fine with Sonic Weapon (only because of thematic realism), and okay with Bladeweave, but I can't find Improvisation. Can you give me the particulars?
 

Twisted, if you want to, just write up yours (you may take some liberties with using my character in your background) I'll go along with whatever and add it into mine also. We could be family, ex-lovers, or just really close friends. Apparently from what I have read, shifters tend to be closer to their friends than their family.
 

Redclaw said:
Very cool concept, Zurai. Obviously the bardic ability/role and the crusader work well together. I think you're a bit short on skill points, however. By my rough calculation you should have 54 ((6x7)42 from bard leves, 4 from crusader, and 8 from being human). All of the skills you've chosen are class skills for bard, so you should have 13 left. Hit points are max for first and 3/4 for each after that, rounding down.

I had to take Crusader at level 1 in order to get Weapon Finesse before level 3; it has that stupid BAB+1 requirement. Not getting Song of the White Raven was not an option. So, Alexa has (5*4) + (7*4) = 48 skill points. She also took several of those skills cross-class as a consequence of starting off as a Crusader (specifically, Bluff, Perform: Dance, and Sense Motive) and had to 'catch up' later. I may still be off on skill points, but I'll double-check them if I'm selected. No sense doing complicated cross-class/class skill combos otherwise; her sheet gives you the general idea, which is all it needs to for now :)

I'm fine with Sonic Weapon (only because of thematic realism), and okay with Bladeweave, but I can't find Improvisation. Can you give me the particulars?

Improvisation is in the Spell Compendium. Here's the basics:[sblock]1 standard action to cast, VSM (pair of dice) components, Transmutation school. Only affects the caster and lasts rounds/level (dismissable).
For the duration, the caster gains a pool of "luck points" equal to caster level * 2. The caster can spend up to 1/2 caster level of these luck points to add to any attack roll, skill roll, or ability checks until the duration is up or the luck points are all spent. So, in Alexa's case, she'd get 8 luck points to spend as luck bonuses 1 or 2 at a time on any attack rolls, skill checks, or ability checks for 4 rounds.[/sblock]
It's not a major thing if you want to nix any of her spells; bards have a great spell list and there's always more cool spells, even in the PHB.
 

All right. I'm antsy to get this going, and I like both of these concepts. The group didn't have a true arcane caster (no offense to our duskblade) and I like the support abilities a bard provides, so even though I wanted to keep it at 5, let's make it a 6 person party. That also provides the bonus of a buffer if we lose anyone in the future.
So, Zurai and TwistedMind, go ahead and submit character sheets to the OOC Here , and when I have a chance to look them over and approve them we can get started.

Zurai, I think I'm going to say no to Improvisation. It's a very versatile and increasingly powerful spell for level 1. I'm fine with the other two, however. Bladeweave will be nice with crusader levels, but at least my critters will get a chance to get some licks in. :]
 

Redclaw said:
So, Zurai and TwistedMind, go ahead and submit character sheets to the OOC Here , and when I have a chance to look them over and approve them we can get started.

Sweet! I get to play my bard here AND I get to stat up a young adult green dragon (with hoard) for my PCs to fight tomorrow night! :]

Zurai, I think I'm going to say no to Improvisation. It's a very versatile and increasingly powerful spell for level 1. I'm fine with the other two, however. Bladeweave will be nice with crusader levels, but at least my critters will get a chance to get some licks in. :]

Not a problem. How about focusing chant instead?[sblock=focusing chant]level 1 spell, enchantment school, V component only, swift cast, personal range, 1 minute duration
+1 circumstance bonus to all attack rolls, ability checks, and skill checks for the duration of the spell.[/sblock]It's very similar in some ways, but much less powerful.
 

I'm fine with Focusing Chant. It seems much more reasonable for a first level spell, and I love the image of the bard chanting "Make the shot. Make the shot. Make the shot..." :lol:
 

Very cool I can't wait to get this going.

The group didn't have a true arcane caster (no offense to our duskblade)

None taken :) I was hoping somebody was going to play a primary caster or a buffer. Now we have both. So it looks like we have a 3 melee character(myself, a crusader/bard, and a straight crusader) and three ranged(a scout, a warmage, and FS archer). Pretty good balance I think. We'll hopefully have enough healing through the crusaders(three counting me, though it will be a minor role for me), where FS spells can be saved for offense/buffing.

I think you may have found yourself a very capable and dangerous party Redclaw!
 
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