DonAdam
Explorer
Something I toyed with that I think would work well in 3.x Redhurst, inspired by the gestalt rules from Unearthed Arcana:
-Players pick classes from the basic classes in Grim Tales (or d20 modern)
-All classes cast spells as a wizard of their level
-You may specialize in a school of magic
-You use your highest ability score to determine bonus spells and DC's (otherwise everyone would be a Smart character)
So in HP, for instance, Hermione would be a Smart character, Harry Dedicated, Ron Strong or Tough, etc.
Alternatively you could make the sorcerers. Or Arcana Unearthed magisters. Or something else. The point is just to get some more variety into the characters while making them all wizards.
-Players pick classes from the basic classes in Grim Tales (or d20 modern)
-All classes cast spells as a wizard of their level
-You may specialize in a school of magic
-You use your highest ability score to determine bonus spells and DC's (otherwise everyone would be a Smart character)
So in HP, for instance, Hermione would be a Smart character, Harry Dedicated, Ron Strong or Tough, etc.
Alternatively you could make the sorcerers. Or Arcana Unearthed magisters. Or something else. The point is just to get some more variety into the characters while making them all wizards.