Hmmm, I completely agree with all that's been said. I loaaaaaaathe the "stat bonus" items - In 1E/2E they were much cuter, because they were rare and pretty awesome, and often assigned a stat, instead of boosting it by X (like Gauntlets of Ogre Power), which is horribly munchkin, but much more interesting, all the same.
I loved the 1E/2E items with very complex and interesting histories, appearances, and abilities, and I really didn't like the "standardization" of abilities in 3E. In 2E I had a wonderful book full of FR magic items (I think it was a 1E book), which in particularly had many great magical swords in it, all with peculiar characteristics, and they were absolutely bloody fascinating. In 3E all "powerful" magic swords pre-Weapons of Legacy/Bo9S seemed to be "+X, keen, flaming burst" or similar dullness (no doubt some wildly more uber combo can be mentioned).
Gizmo33 - Well, even that can be worked without bonuses - like allowing the user to take 10 on his attack rolls or something similar, or re-roll damage dice. Both of which I think are more interesting than +5!!!! (if less uber).
Excalibur's scabbard also stopped all bleeding, which would give maybe DR4 vs slashing/piercing weapons, and prevent all bleed/bloodloss-based effects.