The Soloist
Hero
For 5e in 2018, before character creation, I stated no multi-classing and no feats. Everyone was on board with that. Worked fine for us.
I admit I personally would have a hard time dealing with players who outright can't accept true failure. My narration is based on what makes logical sense to me. If you roll badly (or what you attempted was unlikely to work anyway), then just having failed makes sense to me.
Hey, do whatever you want... and I'll do the same, thanks.
What are the unnamed faces on an internet forum expected to do about the way your group treats you?
Way to present me as being awful.That's your choice, but I'm far more interested in managing the overall tone of the group than any personal need to present "logical sense" in combat systems that are usually abstract to various degrees. In particular in the D&D sphere I just can't be arsed to insist on picking out the result description that will demoralize someone when it makes no actual practical difference.
Yep, that was pretty much the tone I got from that poster concerning their replies to my own posts as well.Way to present me as being awful.
Because it builds character? (no pun intended)What, like I could change that?
No, it doesn't. Obviously.Doesn't stop me having an opinion about it.
AC 10+dex+whatevery magical deflection is "miss" attack.FWIW many times it doesn't make narrative sense for the PC to actually "miss" their target, so in those cases I say they "hit but fail to affect the target" (a glancing blow or whatever that has no impact on the combat effectiveness---what HP really are).
Sometimes it's okay to say the PC just missed however. People should, IMO, be able to accept outright failure at times. We all fail---nothing wrong with that.![]()
It’s all about the narrative framing by the DM. We all have different styles. I deleted my previous posts because this topic seems to strike a nerve. My experiences have been that there’s a popular GM style that consistently interprets failures as character incompetence, rather than bad luck or oppositional force or “oh well, you missed, moving on”. I explained that I can see why some players power game because such DMs can often feel antagonistic that way.It isn't about pessimism or anything like it. Sometimes bad things happen. Facing them is better than pretending they don't exist IMO.
We have to engage our problems was my point.What can unnamed faces on the internet do about anything we talk about? This is as good a place to vent about it as any.