At level 15 a fighter receives a heal spell which heals 150 hps. So he gets only 15 hps per round. He is dead after the first round, because the monster he fights do more than 15 hps per round.farscapesg1 said:Another idea is to make the healing take longer. Instead of letting all the wounds heal instantaneously, they mend at an accellerated rate. Mayb something like 10% of the healing magic takes effect each round.