Regeneration when does it stops.

DarkMaster

First Post
During the last session I confronted my party with trolls, after a hard fight they finally were able to defeat them. But they defeated them with their weapons. While the other member were starting a fire, the barbarian of the group kept on hitting them to make sure that they didn't walk back up. Then they put the pieces into the fire to kill them once and for all. I always played like that in 2nd and 1st edition, but I just realised how ridiculous it is.

If you keep on chopping them eventually they cannot physically stay alive(i.e you cut all their members and their head and chop the torso in pieces. What will happen will you end up with three troll, one for the head and two for the torso, because the rule state that regeneration regrow limbs). I might start to rule that at a certain point they die.

I don't know what you do in your groups.
 

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DarkMaster said:
During the last session I confronted my party with trolls, after a hard fight they finally were able to defeat them. But they defeated them with their weapons. While the other member were starting a fire, the barbarian of the group kept on hitting them to make sure that they didn't walk back up. Then they put the pieces into the fire to kill them once and for all. I always played like that in 2nd and 1st edition, but I just realised how ridiculous it is.

If you keep on chopping them eventually they cannot physically stay alive(i.e you cut all their members and their head and chop the torso in pieces. What will happen will you end up with three troll, one for the head and two for the torso, because the rule state that regeneration regrow limbs). I might start to rule that at a certain point they die.

I don't know what you do in your groups.
Since you are only doing non-lethal damage to them, not lethal, nothing get's chopped off. Just say the wounds heal to quickly for them to remove the limb.

I usually allow a CdG effect if they pour oil on it and light it on fire, after it's been knocked on concious, just to save time.
 

Caliban said:
Since you are only doing non-lethal damage to them, not lethal, nothing get's chopped off. Just say the wounds heal to quickly for them to remove the limb.

I usually allow a CdG effect if they pour oil on it and light it on fire, after it's been knocked on concious, just to save time.


Not to hijack this thread, but one question on the CdG with trolls. Can it be done? The way I'm reading the rules is that it can be done but the "death effect" does not apply. Thus the PC doing the CdG would get the critical but the Troll would not have to make a Fortitude save vs. death. Isn't this how it is done? I'm just curious. Thanks for your help.
 

Dax Doomslayer said:
Not to hijack this thread, but one question on the CdG with trolls. Can it be done? The way I'm reading the rules is that it can be done but the "death effect" does not apply. Thus the PC doing the CdG would get the critical but the Troll would not have to make a Fortitude save vs. death. Isn't this how it is done? I'm just curious. Thanks for your help.
You an only CdG a creature with regeneration if you use damage that it's vulnerable to. If you use an attack that doesn't do this type of damage, it's not a CdG, so no automatic crit and no save or die.

In the case of the Troll, either fire or acid. To save time, I let my players use "oil" as a weapon for CdG purposes, but only after they have knocked the troll unconcious with non-lethal damage. Basically you cut it's chest open, pour the oil in and light it up. The troll then has to make the save every round until either the fire goes out or it dies.
 

Alternatively, you can just deal enough damage to a troll to keep it unconscious for weeks and kill it via starvation. Of course, that would be a gagillion HP worth of damage...
 

If you only have subdual (nonlethal) damage then you have a chance of waking up now and then, no matter if you have 1 extra, 100 extra, 10000 extra or an invinite number extra ;)
 

Caliban said:
You an only CdG a creature with regeneration if you use damage that it's vulnerable to. If you use an attack that doesn't do this type of damage, it's not a CdG, so no automatic crit and no save or die.

In the case of the Troll, either fire or acid. To save time, I let my players use "oil" as a weapon for CdG purposes, but only after they have knocked the troll unconcious with non-lethal damage. Basically you cut it's chest open, pour the oil in and light it up. The troll then has to make the save every round until either the fire goes out or it dies.

Never thought of filling them with oil before lighting them on fire...gotta remember that one. ;)

We use torches for CdG on trolls. The only problem is that torches do minimal damage (1d6 20/x2, I believe) so even with a crit you may have to CdG the troll more than once.
 

nimisgod said:
Alternatively, you can just deal enough damage to a troll to keep it unconscious for weeks and kill it via starvation. Of course, that would be a gagillion HP worth of damage...

Also, trolls can be drowned. Throwing the bodies in a handy river, sticking the head in a barrel of water, etc. will work nicely.

BTW, I don't think they ever specified that about trolls in 1E. In one campaign, I threw a bunch of them in a river. The GM ruled that they didn't die, just regenerated enough to wake up, promptly drowned, rinse and repeat. We decided they probably went insane from this inadvertent "torture".
 

On a related note, in my game there was an actual immortal whom some badguys didn't want getting free. They chopped him into pieces every day, tried dozens of ways to burn him, never killed him. When the PCs finally freed the guy, he was seriously messed up in the head.
 

Sir Whiskers said:
BTW, I don't think they ever specified that about trolls in 1E. In one campaign, I threw a bunch of them in a river. The GM ruled that they didn't die, just regenerated enough to wake up, promptly drowned, rinse and repeat. We decided they probably went insane from this inadvertent "torture".

Heh. I had something vaguely similar - the PCs broke into the deserted-for-hundreds-of-years tomb, only to find it writhing with Carrion Crawlers - hundreds of them.

They eventually killed them all off, finding seveal bodies they'd been feasting on. ... for hundreds of years.

They went deeper into the building, sorted out what they'd come to find, and went back to the entrance to leave... to find half a dozen trolls waiting for them.

See, once the paralysis wore off and they stopped being eaten all the time, they were able to regenerate properly...

-Hyp.
 

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