Regeneration when does it stops.


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Hypersmurf said:
Heh. I had something vaguely similar - the PCs broke into the deserted-for-hundreds-of-years tomb, only to find it writhing with Carrion Crawlers - hundreds of them.

They eventually killed them all off, finding seveal bodies they'd been feasting on. ... for hundreds of years.

They went deeper into the building, sorted out what they'd come to find, and went back to the entrance to leave... to find half a dozen trolls waiting for them.

See, once the paralysis wore off and they stopped being eaten all the time, they were able to regenerate properly...

-Hyp.


Evil :D. I like it.
 

Produce flame is the bomb for trolls. It's a firey touch attack, so it can do criticals. The problem is, it's hard to do enough damage to make the troll fail its fort save. Still, getting your level worth of 2d6+10 damage (if you're 5th or higher) is probably enough to kill a few trolls, and it's only a 1st level spell, so making a 5th level wand is reasonably cheap.

-The Souljourner
 

Caliban said:
Since you are only doing non-lethal damage to them, not lethal, nothing get's chopped off. Just say the wounds heal to quickly for them to remove the limb.

I usually allow a CdG effect if they pour oil on it and light it on fire, after it's been knocked on concious, just to save time.

Maybe that's what the rule states but it doesn't feel right.

Make you feel like its almost DR infinite/-, I prefer the idea of having the troll actually being cut by the barbarian axe but a few second later the skin just heal very quickly.
Also why would they mention that it can regrow a limb in 2d6 minutes if they cannot actually be cut with a normal axe, don't tell me that the limb was cut with fire since these damages cannot be healed by regeneration so in these case the regeneration would not apply.

I am very inclined to house rule that after a certain amount of damage the regeneration just stop and the troll die, or worse that from one troll you can clone other trolls by cutting them in pieces, like the worms.

Maybe this question comes from bad habit I took playing older version where the rule where not stating that a creature with regeneration was not taking lethal damage, it was just healing very quickly.

Also when you say that it heals too quickly it's not true it heals at 5 points per round but the barbarian is making above 15pts a round.

P.S sorry for my english, I usually write in english only for technical document and I am not used to express myself on more broad thougth.
 
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The Souljourner said:
Produce flame is the bomb for trolls. It's a firey touch attack, so it can do criticals. The problem is, it's hard to do enough damage to make the troll fail its fort save. Still, getting your level worth of 2d6+10 damage (if you're 5th or higher) is probably enough to kill a few trolls, and it's only a 1st level spell, so making a 5th level wand is reasonably cheap.

-The Souljourner
I prefer Flameblade or Scorching Ray.
 

It's bad enough with trolls, but now many things have regen so this is particularly annoying. Celestials and many evil outsiders have it. I wish they had kept it only to trolls and given the rest fast healing, it made trolls the lovable but annoyting monster that were a classic D&D trouble-maker.
 

Caliban said:
You an only CdG a creature with regeneration if you use damage that it's vulnerable to. If you use an attack that doesn't do this type of damage, it's not a CdG, so no automatic crit and no save or die.

In the case of the Troll, either fire or acid. To save time, I let my players use "oil" as a weapon for CdG purposes, but only after they have knocked the troll unconcious with non-lethal damage. Basically you cut it's chest open, pour the oil in and light it up. The troll then has to make the save every round until either the fire goes out or it dies.

OK if this is the case I have another question. Since a Troll is suceptible to drowning/starvation/exhaustion etc., can a troll be suffocated or strangled? For instance, say the PCs drop the troll, can they get around the regeneration aspect by just using a garrote or even rope to strangle it to death? Is this a way to get around the use of fire / acid? I was just curious and thanks for your previous reply!
 

Dax Doomslayer said:
OK if this is the case I have another question. Since a Troll is suceptible to drowning/starvation/exhaustion etc., can a troll be suffocated or strangled? For instance, say the PCs drop the troll, can they get around the regeneration aspect by just using a garrote or even rope to strangle it to death? Is this a way to get around the use of fire / acid? I was just curious and thanks for your previous reply!
Sure, as long as the DM agrees that those methods result in suffocation. (The garrote and locking garrote in Song and Silence do not do suffocation damage, just continous hp damage. Of course, if the target is unconcious it's reasonable to assume that they simply start suffocating.)

Another option is to stuff a tanglefoot bag down their throat.
 

DarkMaster said:
Also why would they mention that it can regrow a limb in 2d6 minutes if they cannot actually be cut with a normal axe, don't tell me that the limb was cut with fire since these damages cannot be healed by regeneration so in these case the regeneration would not apply.
There's no point for stating rules for recovering limbs, since there are no rules for cutting them off.

See if you can find where in the rules you're allowed to cut limbs off opponents, even helpless ones, using normal weapons.

The Regeneration spell is pretty useless, too.

Silly? Sure.
 

Ring of Regen is pretty worthless as well, especially for its cost. For the effect it provides I think it could easily be 1/10 its price.
 

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