delericho
Legend
During character creation for my new campaign, I got the sense from a couple of my players that they were choosing their characters' home regions based not on a burning desire to have their character come from that given region, but rather so they could gain access to a favourite regional feat.
Now, on one hand, I'm not hugely bothered by this, since the power level of regional feats isn't that much higher than regular feats. On the other hand, though, I would have thought the idea should have been to create a character you want to play, tie that character to the region that makes sense for the character, and gain a regional feat (or not) accordingly.
I was wondering, is this sort of thing common in games with regional feats? Do players tend to create character first, and get the regional feat as appropriate, or do they 'cherry pick' regional feats, and develop background to follow?
Now, on one hand, I'm not hugely bothered by this, since the power level of regional feats isn't that much higher than regular feats. On the other hand, though, I would have thought the idea should have been to create a character you want to play, tie that character to the region that makes sense for the character, and gain a regional feat (or not) accordingly.
I was wondering, is this sort of thing common in games with regional feats? Do players tend to create character first, and get the regional feat as appropriate, or do they 'cherry pick' regional feats, and develop background to follow?


