Hjorimir
Adventurer
I have tons of regional languages. I like language barriers as they help make the world seem large and complex while helping the players identify cultural lines. A quick list:
Ainurian, Castulian, Eduni, Fjoti, Gine (giant), Idrû (goblin), Kishtü, Kodaijin, Maqess, Relthuk (dwarven), Rumaeic, Saar’vul (draconic), Tefratii, Tûl (orcish), Vé (elven), and Vuusti.
Also, Iyah, the language of celestial creatures, be them of the heavens or of the pits. (This makes more sense on a cosmological level for my setting). Also, it should probably be noted that Saar'vul is amongst the most common tongue upon the Essentialities (The Inner Planes).
When a monster is indicated as speaking common, it is the language common to that particular region.
Ainurian, Castulian, Eduni, Fjoti, Gine (giant), Idrû (goblin), Kishtü, Kodaijin, Maqess, Relthuk (dwarven), Rumaeic, Saar’vul (draconic), Tefratii, Tûl (orcish), Vé (elven), and Vuusti.
Also, Iyah, the language of celestial creatures, be them of the heavens or of the pits. (This makes more sense on a cosmological level for my setting). Also, it should probably be noted that Saar'vul is amongst the most common tongue upon the Essentialities (The Inner Planes).
When a monster is indicated as speaking common, it is the language common to that particular region.