Azure Trance
First Post
That thread was so useful I printed portions of it out that contained the crunchy rule bits. One of them I want to adapt for selling high priced items, like Jewelry, when I came onto a snag. The rules stated, get the PC's CHA and divide it into 500. For example, 500/10 is 50. This would be the margin split on the appraised value of the item. Or, 500/CHA 10 is 50. That means the merchant sells for 125% and buys for 75% the appraised value of the item. So now the questions:
A) Appraised value of the item is the PCs or Merchants? By default it would be Merchant, but if the PC's had a lower appraisal then the merchants couldn't he just use the PC's lower one to save more money? Or, can the PC's ever win.
B) There was a variant rule of replacing the 500/PC CHA with (CHA plus opposed bluff/sense motive). I like that one better, but how would the opp bluff/sense motive check be applied? Would it be whoever won the b/sm check would apply their entire die roll to the CHA, or only the difference? (Difference being, I roll bluff 10 and merch gets 15. Difference is 5. That would be CHA - 5, but if I won with a 15 to 10 would it be CHA + 5?) Or something else perhaps ...
If anyone can clarify, or perhaps the person who made this can, I'd appreciate it. Until then I'll just use the a) always lower and b) difference +/-
A) Appraised value of the item is the PCs or Merchants? By default it would be Merchant, but if the PC's had a lower appraisal then the merchants couldn't he just use the PC's lower one to save more money? Or, can the PC's ever win.
B) There was a variant rule of replacing the 500/PC CHA with (CHA plus opposed bluff/sense motive). I like that one better, but how would the opp bluff/sense motive check be applied? Would it be whoever won the b/sm check would apply their entire die roll to the CHA, or only the difference? (Difference being, I roll bluff 10 and merch gets 15. Difference is 5. That would be CHA - 5, but if I won with a 15 to 10 would it be CHA + 5?) Or something else perhaps ...
If anyone can clarify, or perhaps the person who made this can, I'd appreciate it. Until then I'll just use the a) always lower and b) difference +/-