CubicsRube
Hero
I've....never thought of that.I wonder what would happen if we played the game very simply by advancing 2 levels at a time, and called them half: start the game at 2nd level and call it level 1, next jump to 4th level and call it 2nd... end game at 20th but call it 10.
PCs would never start with too little HP.
Spell level would match class level.
Levelling up would not be that fast.
No level up would ever feel too little.
Less granularity for sure, but doesn't sound that bad to me.
That's a really interesting idea I'll have to think about. Thanks!