Relics & Rituals II spells and stuff

Arcanus

First Post
Has anyone checked out the new Relics & Rituals II book?

If so what are some of your favorite spells?

What spell combos and applications would you use them in?
 

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I like the visuals of the Hammer and Anvil spell. ;)

It's a good book. A few things may be a bit powerful, but a little bit tweaking should do that. :)

Edit: Hey, I was faster than Nightfall! :p ;)
 
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Oops! :D

Yes, sometimes I go overboards with my smily usage. I even had that in my sig for a while. (restrains himself from adding a simple smiling smiley)

The two Mesos spells Mesos' Containment and Mesos' Curse (I think) may make a good surprise, although the latter is pretty campaign specific.
 

Yes you were faster than Nightfall.

I was sure he would post first, looks like he will make an appearance anyway though.

All you have to do is say Scarred Lands or something related to it.

Most of his posts from what I have seen proclaim him as the Scarred Lands "Yes Man" (no offense intended Nightfall)

Anyway the Hammer and Anvil spell art was cool. the spell itself could have some serious combat effects on people climbing or flying or even crossing bridges.
 

What's the Hammer/Anvil?

Heh. Nono, Nightfall is like the Candyman. Say Chardun or Scarred Lands five times, and he appears!
 


Knight Otu said:
I like the visuals of the Hammer and Anvil spell. ;)

It's a good book. A few things may be a bit powerful, but a little bit tweaking should do that. :)

Edit: Hey, I was faster than Nightfall! :p ;)

Only cause I was sleeping! :p

Personally I favor Beetle Swarm myself and of course "Censure of Mesos"
 

Knight Otu said:
The two Mesos spells Mesos' Containment and Mesos' Curse (I think) may make a good surprise, although the latter is pretty campaign specific.

Mesos' Vengeance is the spell I THINK you're thinking of Otu. If you're referrring to the one that causes heat damage for each spell you cast, as an arcane caster.

Course I'd prefer to go Censure of Mesos and THEN Mesos's Containment. This way you can strip ONE creature of spells while keep the others from getting at you.
 

Arcanus said:
Yes you were faster than Nightfall.

I was sure he would post first, looks like he will make an appearance anyway though.

All you have to do is say Scarred Lands or something related to it.

Most of his posts from what I have seen proclaim him as the Scarred Lands "Yes Man" (no offense intended Nightfall)

Anyway the Hammer and Anvil spell art was cool. the spell itself could have some serious combat effects on people climbing or flying or even crossing bridges.

Like I said, I was sleeping.

As for being a Yes man, not quite. #1 fan boy, you bet. :) But not a yes man. I still have disagreements about a couple things. 1. The fact they haven't gotten a definitive answer as to the location of the Silver Knight's main chapterhouse. Secrets and Societies say "The Gleaming Valley" yet the SLCS doesn't even MENTION them. Nor is there any chapterhouse FOR ANY of Coreans champions IN the Golden City.

2. They've yet to give a better idea of what the ELCs for the Ratmen SHOULD be. I'm hoping CC Revised fixes this.

3. The fact they DON'T give Drendari Trickery as a domain nor do they give Strength to Hedrada. If Div&Def is right, he should have it, since some of his clerics worship the Bull. Drendari is the patron of theives. Her father AND her mother BOTH have Trickery. Why doesn't she?

4. One thing further, in regards to spells in R&R2, 1) This has already been errataed, but Shocking Missile was way too powerful, since it dealt 10d8+10 points of electrical damage to ONE arrow PER attack. Now they fixed it to deal 1d8+10 points of eletrical damage per arrow. Much nicer 2) Unwavering Ally is just WAY too powerful for a mere 4th level clerical spell. +20 to ALL Will Saves?! Now this would work if it was like the other spells that add +1 per level to ONE skill...but not this. I do think there needs to be errata done on that.

Anyway regarding the Hammer and Anvil spell, I prefer to use it for EFFECT than actual combat. There are better combat spells I'd save up for as Wizard/Sorcerer. But if I want to make people fear me, then yeah I'd use that spell.
 

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