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Remember the old FR Interactive Atlas

TheYeti1775

Adventurer
Remember the old FR Interactive Atlas?

Is there any new versions out there that can do the same stuff for multiple worlds? Mainly a curiousity question, seeing if anyone has anything like it.
 

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TheYeti1775 said:
Remember the old FR Interactive Atlas?

Is there any new versions out there that can do the same stuff for multiple worlds? Mainly a curiosity question, seeing if anyone has anything like it.

not that I have seen. I haven't updated to the new CC to see how it plays out with the FR Interactive Atlas, but I assume you can design multiple worlds with the new CC....after all the FR Interactive Atlas is little more than CC maps with a special viewer.
 



TheYeti1775 said:
Remember the old FR Interactive Atlas?

Is there any new versions out there that can do the same stuff for multiple worlds? Mainly a curiousity question, seeing if anyone has anything like it.
The atlas was a project that amounted to getting a whole lot of Campaign Cartographer 2 users to redraw every FR map in CC and then providing a gui of sorts to utilize the capacity for linking between maps. It really ISN'T anything but a straight-up CC project that you could theoretically do at home but for the massive NUMBER of maps to be drawn.

All the CC2 maps can be imported without problems into CC3, it's just that maps created with CC3 may not be backward compatible to CC2.

There is the petition mentioned to have the FR atlas re-released and an Eberron atlas has been discussed - at least from the Campaign Cartographer community's side - but I don't know where that stands (if it's actually standing anywhere anymore and not actually lying down for good.)

In short, both new and old versions of Campaign Cartographer can do what the FR Atlas did for ANY campaign setting. A free view-only application is, however, currently available for CC2 while the one for CC3 is still in the works (nearing completion I believe). Otherwise it's merely a matter of getting approval and getting all the maps drawn. The real obstacle would be getting approval for the project in the first place, mostly as a matter of being able to make a profit.
 

I think part of the problem with the old FRCS was that it was too bitty i.e. not enough consistency of detail across the map.

Some places had detailed local scale and city/town maps, some didn't and you kinda had to plan your campaign around what there were maps available for e.g. players couldn't go to this town because there was no map for it (if you're a stickler for having maps like me!).

IMHO - what you need is a world map where each region has a local level detailed map and where every city, village, point of interest etc. within those regions has a more detailed map (floorplans/dungeons etc. are fluff IMHO, you can plug a floorplan into any "geography level" map).

This gives the DM complete freedom within a region and lets player go wherever they please.

From a commercial point of view you could give away a high level map (after all you can download it off their site as an image file anyways) with a single DEMO region e.g. 'Dalelands' and then sell individual region 'plugins' separately.

Now is definitely the time for WoTC to let ProFantasy do both an Eberron and an FRCS interactive atlas.

An FRCS and Eberron interactive atlas using CC3 would be quite something to behold methinks.
 

ViewingDale has been written specifically to address this issue. The idea of the program is that you can import any maps into it at any scale and see them all as one giant realm. There is no limit to either the size or complexity of the set of maps that its using to render the whole area.

It has a pan and zoom interface to allow you to go to the area and zoom into it to more and more detail as long as maps have been placed into it with that detail on them.

Its purpose is to enable you to build a giant realm out of your own maps. Whether hand drawn, scanned or photos whatever.

You can also set map jump points on the map so that you can go into buildings or caves. You can add sounds, documents, pictures and notes to the map too.

You can also map with it because it has about 500 mapping icons shipped with the full version. Its also a networked system allowing map sharing.

You can download a free trial from the website or you request a network demo.

www.viewingdale.com
 

jaerdaph said:
I believe there may be an Eberron atlas in the works as well, but since I don't play Eberron I haven't been following that.

ProFantasy finished the maps last July and expected Code Monkey Publishing to release it at GenCon. CMP announced there were delays and it would be after GenCon (I believe it was implied it might be released in September). However, it didn't get released before WotC pulled their license so it's dead in the water right now.
 

Eberron before republishing FR? :mad:

You'd think FR would be easy what with the original Atlas just needing touch-ups and additional material and not all new stuff.
 

Agamon said:
Eberron before republishing FR? :mad:

You'd think FR would be easy what with the original Atlas just needing touch-ups and additional material and not all new stuff.

We licensed our viewer to Code Monkey. Code Monkey were responsible for the development of the Eberron maps which were finished in 2005. ProFantasy was not involved in the production of the maps at all; in fact I didn't see them until long after WotC terminated Code Monkey's license. I wasn't entirely happy with how that went.

We would love to republish the Atlas or do a new one, but for reasons which are confidential to Wizards, that isn't currently possible. It may change.

CC is specifically configured for creating atlases of entire worlds, starting from a brand new world (perhaps created in Fractal Terrains) or from your original maps. You can link any area to any kind of document, and place your own scans in the map.
 

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