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Remember when Dungeon Magazine was all about adventures?

See, but, again, there's the trick. Doing something like that would be expensive. You cannot take TSR's word that they own the rights to everything - it's not like they have a stellar track record here, which means you'd have to go through every single issue and make sure that you have the rights, not only to the adventure, but to all the art as well. Lawyers aren't exactly cheap.

Indeed. And, actually, in a lot of cases TSR didn't know what they owned - the original contracts had long since been discontinued.

They believed they could do the CD archive because it was just a case of "printing more copies" - but they turned out to be wrong about that, got sued, and lost quite badly. (Hence the "Dungeons & Dragons" label on the Kalamar stuff.)

Even with the newer issues, where they did buy full rights to most things, there are a couple of exceptions. I know that Gygax's column, when it was running, remained under his copyright. I believe "Knights of the Dinner Table", and perhaps some of the other comic strips, were the same. In all these cases, WotC would need to seek (and pay for) permission before reprinting thse.

So, yeah. I would dearly love to see a Dungeon Archive, and a Dragon Archive II (issues 251 - 359). But, sadly, they'll never happen. And I see very little chance of seeing any of the old issues up on DDI either. :(
 

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For me, Dungeon was at its absolute best in the last couple of years of the Paizo era - three adventures per issue (one each for low-, mid- and high-level, and probably one of which was an AP adventure), plus a small number of short support articles. I never minded the articles, but they were never the 'meat' of the magazine - the important thing was the adventures.

WotC would do well to go back to that format. In particular, the discipline to have the three adventures, and also to cover the entire level range, would serve them well.

I really miss having the magazines in print. I would love to see them come back. But, alas, this just isn't practical - the moment they cancelled them, there was no way back. Shame.
 

While I do find wifi signals all over the place, most of the ones I find are locked- requiring passwords- or if not locked, do not connect to the Internet.

I don't think that WotC meant that free Wi-Fi is ubiquitous, but that Wi-Fi is common enough that if you go to a friends house, you can gain access via that.

Which rhymes with how it is for our gaming group.

/M
 

I am probably in a minority here, but I prefer the TSR dungeon issues to the Paizo ones. For me it was simply that I found I could use more of the material from the TSR days. Paizo made dungeon look great and the writing was solid, but I just found myself unable to use most of the stuff in each issue.
 

Ok lets say old issues is out of the question. Then what they will do now is the real question. With tablets and e-readers growing each day they have to look at digital options.
With being an Ipad owner I have seen an increase in digital magazines. More and more are showing up every day. With Apple's anouncement today, tablets will become more common place then before.
It is time for WOTC to bring Dungeon Magazine and Dragon magazine, back into a subscription, down loadable, digital magazine. Not a web based list of articles.
If they turn a blind eye again to digital format.... heaven help them.
For at least I will not buy any more editions in hardbound or paperback.
It's either digital or nothing.
 

I do. I hope while re-thinking D&D, they also re-think the magazines. I'd like to see them return to print, but that might not be feasible. But I do want Dungeons magazine to return to its roots.

In the future, we need more focus on adventures.

What do you think/hope for?

Yep. I've been pushing this on every post I make about 5e it seems, so no reason not to repeat myself one more time in agreeance with you:

Adventures that come out in print should be fairly contained "mini-campaigns" in box. They should have a slightly sandboxy area -- maybe the size of Waterdeep or Neverwinter, or going back to pre-4e books, things like Lost City of Barakus (Necromancer Games), or the like -- and they should include everything you need for that mini-campaign:

- Adventure book with background on the area, encounters, and some adventures (however linear or non-linear as needed)
- Dungeon Tiles and/or larger poster maps to get the "feel" of the area, preferably also with a Player-friendly version of the map (handouts are fun!)
- In line with that last statement, any other player handouts in a separate booklet or whatever form works best, like the art pieces you show to players from Tomb of Horrors
- Monster pogs for all the badguys statted up in the module
- Anything else the adventure calls for, whether it's a Despair Deck, a Deck of Many Things, special rune dice, or maybe an iconic D&D Mini of the main badguy in the adventure.

You could still have smaller-scale adventures that come in the "adventure folder" format of Keep on the Shadowfell and Thunderspire and all those. These smaller ones just would have the adventure book, a couple handouts or dungeon tiles, maybe a single sheet of pogs, or whatever.

DUNGEON would contain all the even smaller, 2-5 encounter adventures that ultimately don't need any handouts. Preferably, they'd use dungeon tiles or something that's immediately handy and IN PRINT ;-)

This format could get messy on some levels, but I think it might actually force Wizards to design adventures that AREN'T in a vacuum.

They'd actually think about the pog sets: Do we really need another adventure with 10 encounters with goblins seems how we already have one with a set of pogs already on the market?

They'd promote Dungeon Tiles: We've got our sets of them, and now we have these "iconic" ones that are "rarer" and packaged in with our adventures.

They'd think harder about the player side of things: what handouts can we include? Maps? Pictures? Documents and letters from the adventure? Cards?

They'd could move away from doing the design and development (and conversion) of whole campaign settings -- some, like FR and Greyhawk that have HUGE amounts of setting baggage and history to them -- and instead work on smaller portions thereof. You might lose something in the "context" of the mini-setting compared to the larger world -- such as in a Neverwinter Adventure Box Set not being immediately packaged with the Forgotten Realms Campaign Setting -- but they would be much easier to insert into a DM's home world.

And, you can "shore up the holes" in these contextually lost mini-settings by simply publishing a book like the Forgotten Realms History or the Living Greyhawk Gazeteer that's maybe a little more fluffy and/or player-oriented (new feats/backgrounds/equipment special to the world).

Basically, anything that gives DMs a ready-to-run package, but isn't just a textbook-format, is a good thing. For the people not into pre-made adventures, you can still mine the living crap out of a box that has tiles, pogs, setting material, and player handouts. Much moreso than a hardcover book with an adventure and a single foldout battlemap.

I also like what one poster in another thread said: "Package these things in those little metal lunchboxes and make the books digest size." I don't agree with the digest size, but frankly, it would fit, and those little lunchboxes have to be the cheapest packaging on the market...yet they are still more sturdy than the last few boxed sets Wizards put out (Shadowfell, I'm looking at you).
 

This is another benefit for them to start working towards 5E. They could use its release as the break point to start releasing stuff via all the electronic readers and such.

If they made the transition in the middle of 4E... suddenly opening up their material on e-readers and the like... the hue and cry for them to go back and redo all their previous 4E stuff that way would be much louder and the expectation by the community much faster, than if they did it with the release of a new edition. At least that way... they could say "We're hopeful to go back to previous 4E and 3E content and get that up and running too"... and while of course there would be some caterwauling, I don't think there would be as much (nor as strong).

Its for the same token I think they should make sure to get all their online builders up and running and programmed for 5E prior to the game's release... so that on day and date of its debut, ALL the electronic tools are ready to use out of the box, and all of the books and magazines are available online and via e-reader. I think we're past the point in electronic technology for them to say "We'll release these tools/formats in the coming months, if you just stick with us!"

Nuh uh. Better for them to NOT RELEASE the next game until all the tools and formats are ready to go... then to release the game and ask people to wait for all the other tools/formats to eventually catch up. They'd catch REAL shiat if they did that.
 

This is another benefit for them to start working towards 5E. They could use its release as the break point to start releasing stuff via all the electronic readers and such.

If they made the transition in the middle of 4E... suddenly opening up their material on e-readers and the like... the hue and cry for them to go back and redo all their previous 4E stuff that way would be much louder and the expectation by the community much faster, than if they did it with the release of a new edition. At least that way... they could say "We're hopeful to go back to previous 4E and 3E content and get that up and running too"... and while of course there would be some caterwauling, I don't think there would be as much (nor as strong).

Its for the same token I think they should make sure to get all their online builders up and running and programmed for 5E prior to the game's release... so that on day and date of its debut, ALL the electronic tools are ready to use out of the box, and all of the books and magazines are available online and via e-reader. I think we're past the point in electronic technology for them to say "We'll release these tools/formats in the coming months, if you just stick with us!"

Nuh uh. Better for them to NOT RELEASE the next game until all the tools and formats are ready to go... then to release the game and ask people to wait for all the other tools/formats to eventually catch up. They'd catch REAL shiat if they did that.

Can't posrep you currently, but, this, 1000.12 Freaking times this.

We all realize that most programs are released ... somewhat less than polished. I don't think the online tools will be 100% finished at time of release - there will always be bugs and whatnot.

But, for the sake of little fishies, do NOT promise some great new tool and have it turn into vaporware! Make sure you can hit your targets and be realistic about them.

Hopefully the past three or four years have managed to sink that message into everyone's brains.
 

I'd love to own a Dungeon archive on DVD: the Dragon archive is the single-best resource I've ever purchased for D&D across any edition.

I'm with you on this one. I love my Dragon Magazine Archive. I think it cost about $80 when I bought it over 10 years ago now but.

I'd love to have a matching one for Dungeon Magazine, even though I own all the issues from about 80 onwards. I do realise that this is a massively hopeless pipe dream due to the copyright issues.

Heck, I'd even take just a adventure archive, with just the adventures (including maps and artwork for said adventures). Surely they would at least own that? If they don't own the copyrights for all the adventures, just compile the ones you do. I'll take whatever you've got!

Yes, I do realise that I could just buy a number of the Dungeon mags in PDF format from Paizo right now. However, that would be a lot more labour intensive to buy, download and sort each and every issue. I imagine the cost would be relatively high too.

Olaf the Stout
 

But, for the sake of little fishies, do NOT promise some great new tool and have it turn into vaporware! Make sure you can hit your targets and be realistic about them.

Hopefully the past three or four years have managed to sink that message into everyone's brains.

I have very, very low expectations when it comes to WotC and their ability to actually produce the electronic product they announce even remotely close to the timeframes they set.

Time and time again they have either not delivered at all, or only partially delivered well after their original promised release date.

I now take the "I'll believe it when I see it" approach with any digital/electronic products that they announce. It's sad, but it's just easier that way.

Olaf the Stout
 

Into the Woods

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