Remnants of the Horde:Back to Myrach...

Urcar was the Keep's pet Behir. More of a mascot, really.
She has been pretty silent in the other thread for about 10 minutes (In game time). She may be dead (though she fried a lot of elves).
 

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Vespazian and his token force try to hold the high ground vs a superior force of elves.

So we wonder, do the elves pursue the fleeing captain or continue on to the Fort?

If the Fort, and the reinforcements have already left, then a remnant of the skeleton crew manning the fort has to hold out long enough for the captain and the reinforcements to return.

However, if they do get back, they likely arrive with our veterans of Aruth and we smash them up against the Forts walls.

If they pursue the captain, the captain has to hold out long enough for the reinforcements to reach him, but he ends up with the accidental advantage of the veterans of Aruth taking the elves full from behind.

Fun stuff! RAWR!

<Flagrant Rule 1 breakage> Of course if they go for the keep and manage to take it before anyone can get back to it, then the captain and his amalgam force has to take back his own fort. Heh.
 

My bet is that they'll take on Cap'n V's force in the face of leaving an enemy at their backs.

Let's just hope Uriel doesn't read your BLATANT Rule 1 Violation. Or fines you 9 levels worth of XP!!!

~

My undertanding of the situation is this:

Captain Vespazian and the remainder of his force have hunkered down for a possible final stand against the elves. The elves pursue them and they hope for an element of surprise to turn the morale of the Aruthians.

The Remnants are off the two factions's path a small ways and are now vectoring to the side (away from the eagle's keen eyes) so they can outflank the elves for their own surprise attack after V's trap is sprung. That make sense?
 



What Velenne said. Any let's try and keep comments about taking them at the Knee to a minimum...mine are still injured :(
In lighter news, my final cast was removed today!!!

The Good: No more 'Zen Focus-I-Will-Not-Scratch] crap...btw, the wire hanger in the cast is an incredibly bad idea,folks, leads to staf infections. Ugh...

The Bad:When the Very Attractive Ortho Specialist was putting my soft cast on after the hard one was removed,my foot was,um...gross. Anyone who has ever had on a cast (or ferretguy, as he is a PT assistant) knows how fugly things get under there...Ack, and she's just the short-pixie-haircut-big'lungs' sort of girl that drives me crazy...it probably wouldn't have worked even without the foot thing.

Quote:'If I saw you on the street, I'd probably be scared to talk to you...but you're actually very nice'.

Er, I guess Dimmu Borgir Hoodies,long blue hair and black clothes aren't her type...Oh well, there's always the vaccuous girls at the nightclub.

Onwards to Hell!!! I mean, Killi,,er,saving Captain Vespazian! And a Map, I promise.
 
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deadestdai said:
Ron, if only I could play with you guys on yer Sunday game in Dublin. I think I'd like it muchly.

*smile*

Yep, even though our DM sprang the fact that Level drains/stat drains are permanent..after the fact, and he pulled a 6th lvl necromancer and 2 6th level ghosts on us, at lvl 3. I used to run the games on Sunday...part of me thinks that I should have started again after my hiatus(because of working late on Sat night).

It's a fun game though, im a huge orc with a flamberge, sort of a mini-Bargo.
 

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