• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Remnants of the Horde-Flight from Aruth

Durgo grunts as the dragon take flight, surveys the field, and eyes the cottage suspiciously. The stables, the trees, even the rose bushes were threats. And the cottage was some kind of...well whatever the dragon said it was, it meant he wouldn't just be able to walk in and bash some female's head in.

"Kurg," he says, looking at the gnoll, "heal gobbie wizard. Scouts, check door for trap, den we go in."
 

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Wekerak dismounts, heading to the last place Valrack was before the Treant-Wight hit him.

Following the Worg's tracks, the Goblin comes to the edge of the marsh, the heads in, Kurg at his side.
Perhaps a quarter of an hour of looking provides no sign of Valrack. It's as if he just disappeared into thin air...


The Door awaits...

<Please see ooC thread>
 


Wekerak carefully checks the door for signs of traps, ignoring any attempts by the ogres to make him hurry the process (OOC: take 20).
 

Wekerak cautiously examines the Door, noting that it merely seemed to be Locked. erhaps there was some Magical Trap or spell, but as far as mundane ones, the Door was clean.
 

"No normal traps." Wekerak reports, "Don't know about magic. You want me to unlock the door, or you just going to point Bargo at it?"
 

Durgo chews a piece of leather while the scout goes about his task, stewing over what the dragon said and trying not to forget it.

You want me to unlock the door, or you just going to point Bargo at it?"

"Unlock door. Dem may no hear us yet. If you can no do it, Bargo will."
 

"Stand back." Wekerak waits for the others to back away from the door, then snags a well-gnawed bone from his back and clamps it between his teeth, chewing on it absently as he turns his attention to the lock.

OOC: take 20, assuming nothing blows up in my face in the mean time
 


OoC:I was waiting for someone besides you 2 dedicated RPers to post...but oh well.Drat, I hate when my games go BUMP.And sorry, Taking 20 clearly stipulates that you can't use it when failing carries a penalty, such as falling or...setting off a trap <PH pg 61>.SO, a rollin' I go!

IC: Wekerak peruses the Door, checking carefully all around before proclaiming it safe for entrance. As he is about to pick the Lock, a voice from behind the group proclaims 'I would not do that,Goblin...you have clearly missed one of my Aunt's Wards.'
Stepping up onto the hummock that serves as foundation for the Cottage is a hunched form walking with a crooked staff.
Some 5 feet, the figure looks like a broad greenskinned Dwarf, though patches of warty skin, stringy hair and one eye bulging significantly larger than the other mark him as
'Hag-Born, yes...my Mother is the same one from whence you took service, as that Halfwit in the Marsh is my half-brother.As I said, there are Wards that the Goblin has missed, though i will point them out and show you how to bypass them as well, for a price...'
 
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