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Remnants of the Horde-Flight from Aruth

Bargo runs forward, protective magics speeding him as he charges the pretty tentacle thing. What little good the magic does is more than negated by his father's fighting style. But his strength-based style combined with his son's grotesque physique, massive size, and colossal blade of enchanted steel makes for a ground shaking blow.

OOC:Charge to I/J,18/19. Charge+Haste+RA10+PA10: +14, 4d8+49. AC 22 vs Carytid golems' AofO's, AC 12 vs Roper after attack. C'mon crit....
 
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Durgo glares at the stupid golem as it rises forth but turns his attention on the closest opponent, the Carytid golem to his left. If these golems are like the ones in the hall, he figures he can go all out and smash this one to pieces before Biggun even gets to him.

He is still staring at the bigger construct when he suddenly lashes out, stepping quickly to his left and swinging his Maul horizontally. The second and third strikes are merely continuations of the first, the ogre spinning in dizzying circle, arms outstretched, legs pumping against the ground, his weapon passing a few feet above his ally's heads. Each blow could level a castle wall... if Durgo bothered to pay attention to exactly what he was swinging at.

Full PA + RA + WF: +11/+11/+6 (2d6+47)(AC drops to 19, but still Stoneskinned I believe)
 
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Focusing power through his staff, changing prepared energy to a more functional use, Forlash feels his staff pulse with anticipation. Reaching out to touch the construct he unleashes the electrical charge stored within.
Don't worry little goblin, I always have something up my sleeve...

OOC: Shocking Grasp 5d6 no save.....touch attack.
 

Bargo lumbers forwards, his armor diverting the blade of the carytid column, reaching the Roper and swinging Elfhewer down in a massive Arc <Hit, 65 HP...Ugh>. If anyone wuz gunna eat elf-demon, it was Bargo, not stupid Roper!

The swing also cuts two of the strands holding Midnight Fang, the Roper stunned at such an attack.

Wekerak strikes at the nearest Column, though his blades seem to do little. the Construct turns it's head to face Wekerak, and he feels a chill run down his back at being studied so impassively.

Kurg yelps a War-Cry and charges the Column close to Midnight Fang
( most likelt more from a similar thought line to Bargo than frm any altruism...)
<9 HP>. The Gnoll seems disturbed at how resistant these things were..Of course, they were made of stone.

The Columns attack[/I]

The Column next to Kurg and Midnight Fang attacks Kurg, hitting him <7HP after Stoneskin>, a glancing blow.

The Column north of Wekerak moves in and swings, missing the Goblin.

the Column closest to Durgo swings at him, missing.

Midnight Fang swings her blade at the Roper strands, severing the last remaining one (Bargo having inadvertently severed the others>.

Forlash attacks the closest Column with his Shocking Grasp spell, hitting it
<23 HP of Electricity damage>.

Durgo smashes into the Column closest, smashing it to bits, then smashing int the one attacking Wekerak <That 10' reach,yuck...>, destroying it as well.
Stupid Colum Bitches..ha,ha,,,Durgo's Maul to mighty for them.

Durgo's reverie is cut short as the Clay Golem rushes at him, smashing a massive Fist into him <I rolled 2 1's'..and the Stoneskin...sheesh, Durgo takes 1 HP...OH MAN!!! Grr...>

Round Two
The Roper bites at bargo <4HP after DR>, it's stony teeth doing little in the way of hurting him...

Bargo is up ..
<I think I know what he will do, it's Bargo...>

Bargo hacks the funny stalactite monster, severing it's amssive body completely <The damage wasn't even funny, and it had 20HP left>.

A shiny object falls from the sky, landing in the space between Bargo and Midnight Fang&Kurg. A moment later, an eruption of Fire engulfs them all
<33 HP fire, Bargo fails his sav, taking 23 after DR,MF takes none, her Rogue abilities saving her, Kurg takes 11 asfter Stoneskin and a successful Ref save>.

Wekerak is up...

(There is no sign of who or what threw source of the Fire)
 
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Spellcaster. Time to leave the rocks to the ogres.

Wekerak spurs Frostbite out from between the golems, getting into space and beginning to look around for any sign of the source of the fireworks.

OOC: move only action to disengage - trying to do so safetly if possible (not sure on the reaches of the enemy) but will take the AoOs if need be.
 
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OoC:The Clay Golem has quite a reach, but you disengage successfully.
Spot roll doesn't net you anything however, except that whatever/whoever it is is above you somewhere...

IC: Wekerak moves away from the two Behemoths engaging in melee, Durgo looking pleased at such a big Foe, the Golem impassively preparing to smash thr Ogre to a pulp. Nothing reveals itself as far as a source of the Spellcaster,except that they are somewhere above.

Kurg smashes twice at the Carytid Column, hitting it < a total of 14HP>.

Midnight Fang backs away and then swings her Sword at the Column, her blade doing little to hurt it, again...


Forlash is Up...
 

Bargo runs up and takes a huge sweeping upwards swing the roper cutting into it's base like a lumberjack (and inadvertantly severing two of it's whiskers in the downward portion of the arc), hauling back he back swings the other way, chest, shoulders, and back muscles making a huge rippling ocean as Elf-Splitter roars around and comes in at the opposite angle on the other side of the ropers base cleaving straight through the stony flesh and toppling it.

Then the room explodes in fire and pain and once again the flesh peels from from Bargo's face revealing already caramelized blood, bone, bare teeth set in his skull, and wild, insane eyes.

"BARGO HATE MOJO!!"Blown up, frozen, acid scarred, affected by more spells than he can count (it's tough when you can't see your fingers or toes though all the blood pouring down your face) Bargo flies into a rage and smashes the biggest closest thing he can get to---a formerly beautiful stone statue of a woman with a sword. This being the second time, it is creeping into Bargo's mind to smash all statues as he comes to them just to be safe from now on.

OOC: OW!! HP, easy come, easy go. Just ask the Roper. :)
 
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Smashing the golems before him, Durgo can't help but feel satisfied at his handiwork. Golems are not warriors! Stupid golems...

Feeling the tiniest scratch from the clay beast to his right, Durgo pauses to reflect on how utterly insignificant the attack was. This only enforces his belief that golems are worthless, pathetic things. He very slowly turns his head to regard the golem and sneers at it.

"Durgo kill dis one! Find wizard and bash him's skull in!

Raising his Maul, the ogre launches a battery of attacks on the giant construct but hardly feels like putting all his weight into it.

Full RA + WF: +21/+21/+16 (2d6+37)(AC drops to 19; Stoneskin)
 
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Durgo smashes his Maul into the Golem.

<Wow, 3 hits, one rolls a '1', which I call misses, as '20's are always hits, and I roll a '4' for his +16 attack...dam it, only a single smash fof the three...er, sorry Durgo, Durgo hits for 40 HP>.
The Golem staggers a fraction of an inch, then,silently bashes into Durgo with a flurry of speed that it had not had mere moments ago, hitting him twice <It missed by one on it's last attack, Durgo hit for 10 hps total, after the Stoneskin spells, I need to go back and tally points absorbed by them..I'm off to do that now>.

Durgo is saved from most of the thing's blows by the spell cast by the Hag-Bastard, maybe he was worth having around after all, his Mojo sure was better than the puny Goblin that had been the group's Wizard before...

Bargo is up, he can see another Column-Woman animating not too far away, the Demon-Elf and the Gnoll were fighting another and bargo thinks he just saw something high up...on a ledge...Wizard?? The stoopid basterd wuz too far to get at with Elf-Hewer, though.
 

OOC: Is it the kinda natural cavern that Bargo can use his strength and his long limbs to climb up to the wizard and show him why he shouldn't play with fire? If not, I'll post a suitable Hulk Smash post like Pop and go take out a Carytid.
 

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