OoC:It sure is fun to roll on my Chart...
IC
After another hour or so, the Goblins and Gargoyles return with their findings.
Goblin 1 does not return...
Goblin 2 returns with 9 Red Fist Orcs, including one that is a lesser Chieftain.
Goblin 3 returns with 7 Bugbears.
Goblin 4 returns with 7 more Gargoyles.
Goblin 5 does not return...
Goblin 6 returns wit 7 Hobgoblins from the Wall Garrison.
Goblin 7 returns with 8 more Goblins.
Gargoyle 1 returns, followed shortly by a single Gnoll.
Gargoyle 1 returns with another Fire Giant.
Gargoyle 2 returns with 19 Hobgoblins.
Gargoyle 3 does not return...
Gargoyle 4 does not return...
Gargoyle 5 returns, followed by 3 Gnolls on foot.
Gargoyle 6 returns, with a group of 5 Salamanders some ways behind it.
Gargoyle 7 returns with 5 Ogre Muragar. Tese look very glad to see Krong and Bargo, and even more so to see Durgo, whom they know by reputation.
Gargoyle 8 found 12 Goblins...
Gargoyle 9 found 3 more Gargoyles.As well, it describes Vespazian's Group, perhaps a mile off to the East. It told them where to come,back here...
Gargoyle 10 found 2 more Gnolls.
If the Mephit's assessment of the time is correct, then (after the Scouts returned this last tie), there is about an hour and a half until the Vents open. The closest vent is some quarter of a mile straight up the mountainside.
Getting there will be tricky <Climb DC 15, 3 Checks , followed by a DC 20 Climb Check to reach it>.
Of course, as Krug points out, the gargoyles could carry the smaller Soldiers.
There are a total of 18 Gargoyles now.
OoC: Tallying the troopers and going off to bed. Just got off of work.