Irda Ranger
First Post
Based on all the previews I have seen the assumption seems to be +1/4 levels. Just grant that bonus to Att, Dmg, AC and Defenses as a level bonus. Done.
I guess I just don't get what the point of removing bonuses from items is if you're going to just add them right back in to the characters.keterys said:That only works if you lower the hit points as well... and you'd also have to lower based on the level of the enemy instead of the level of the PC. Seems easier to just give it to the PCs. Probably make for happier players, too.
NaturalZero said:I was planning on removeing +s from magic items altogether anyway. There is nothing more boring than having 2 magical items with the only mechanical difference between them being a generic +1 bonus. I think magic items should be more unique and flavorful than that.
Or even worse, the sword that had been passed down from father to son for over ten generations ever since Great-Great-Great-Great... Grandfather Regdar slew Ashardalon many generations ago. But no child since has had the inner strength to wield the power of the sword, until now.keterys said:My only concern is that it might encourage people to use the same sword they found at 2nd level for the entire campaign...
Sir Brennen said:Or, alternately, you could lower the attack and defenses of opponents by a like amount.