Removing the enhancement bonuses from items

NaturalZero said:
There is nothing more boring than having 2 magical items with the only mechanical difference between them being a generic +1 bonus. I think magic items should be more unique and flavorful than that.

QFT.

We ditched the normal magic item chart for the Diablo magic item generator. WotC put out two Diablo books 2e and 3e. The generator does "over 1,000,000 items" and in the course of our campaign they were constantly finding cool and odd bits of magic with the occassional "hot damn!" item. Can't imagine going back to +1 sword after that.
 

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Spinachcat said:
We ditched the normal magic item chart for the Diablo magic item generator. WotC put out two Diablo books 2e and 3e. The generator does "over 1,000,000 items" and in the course of our campaign they were constantly finding cool and odd bits of magic with the occassional "hot damn!" item. Can't imagine going back to +1 sword after that.
Yeah that diablo II magic item book was sweet. I owned that, don't know what happened to it... Haven't looked at it in years. Hopefully 4e will have a lot of little knick knack abilities, so far, from what I have seen that is true.
 

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