Rename Thievery to Roguery

Sitara

Explorer
For the same reason Thief was renamed to Rogue. I mean, not all rogues are thieves though some can be. But every thief is, well a thief.

Thoughts?
 

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Sitara said:
For the same reason Thief was renamed to Rogue. I mean, not all rogues are thieves though some can be. But every thief is, well a thief.

Thoughts?

Disagree -- 'Thievery' implies a much narrower skill set than 'Roguery'.
 

Sitara said:
For the same reason Thief was renamed to Rogue. I mean, not all rogues are thieves though some can be. But every thief is, well a thief.

Thoughts?

Picking pockets and locks is pretty "thiefy" to me. If I don't want my "rogue" to be a "thief", I'll give him skills which aren't used for stealing stuff!
 

Morrus said:
Picking pockets and locks is pretty "thiefy" to me. If I don't want my "rogue" to be a "thief", I'll give him skills which aren't used for stealing stuff!

Well, in 4e, you can't. Thievery is automatic for rogues. You're good at it even if you never do it.
 


I agree with the second poster that Rogery would imply a far wider skill base (ie, all Rogue class skills) than theivery does. Thievery only pertains to breaking into things and stealing while not being seen. Rogery implies everything a rogue does, period.
 

Even if your rogue is not a thief, the skill set in question is still best described as thievery. If your character picks pockets and open locks, most folks are going to assume that you are a thief, even if you're not. We finally have a name that is descriptive and folks are upset about it. Sheesh, I guess they should have called it Golden Wyvern Technique. :p

In all fairness, I have to come clean. When I play a rogue in D&D, he is always a thief.
 


When pirates hoist the Jolly Thiever, then I'll consider a skill called "Roguery" (which is a real word, but not the appropriate one IMHO).

Cheers, -- N
 


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