Tatsukun
Danjin Masutaa
Hi all, I am thinking of redefining the cleave feat. I just don't like the "cutting through one person and hitting another" thing. It seems silly to me that just because you attacked the goblin next to me, and killed it, you get to attack me too.
So, here is my proposal…
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Quick Select [General]
You can choose a new opponent in battle if you drop your current opponent in your round. This second attack represents the time you have remaining in your round after defeating your first opponent. Since it takes place in only this remaining time, it must be a normal attack (not a trip attack, disarm attempt or the like). Also, your attack on your new opponent is not as accurate as normal because it is rushed.
Benefit: If you kill your opponent, or reduce him/her to unconsciousness, in your round you can make an immediate single melee attack against another foe you currently threaten. This attack suffers a -2 penalty to attack and damage. You can only benefit from this feat once a round.
Normal: Even if you kill your opponent, you have to wait until your next round to attack a new one.
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Then, add "Greater Quick Select" (Prerequisites: Quick Select, Improved Initiative, Fighter level 4) and allow you to benefit from the feat a number of times equal to your Dex bonus per round and allows a 5' step.
Finally, add "Crowd fighter", which lets you do it an unlimited number of times and removes the -2 penalty.
So, is there something silly I did here? Am I missing something obvious?
Thanks for the help
-Tatsu
So, here is my proposal…
---------
Quick Select [General]
You can choose a new opponent in battle if you drop your current opponent in your round. This second attack represents the time you have remaining in your round after defeating your first opponent. Since it takes place in only this remaining time, it must be a normal attack (not a trip attack, disarm attempt or the like). Also, your attack on your new opponent is not as accurate as normal because it is rushed.
Benefit: If you kill your opponent, or reduce him/her to unconsciousness, in your round you can make an immediate single melee attack against another foe you currently threaten. This attack suffers a -2 penalty to attack and damage. You can only benefit from this feat once a round.
Normal: Even if you kill your opponent, you have to wait until your next round to attack a new one.
-------
Then, add "Greater Quick Select" (Prerequisites: Quick Select, Improved Initiative, Fighter level 4) and allow you to benefit from the feat a number of times equal to your Dex bonus per round and allows a 5' step.
Finally, add "Crowd fighter", which lets you do it an unlimited number of times and removes the -2 penalty.
So, is there something silly I did here? Am I missing something obvious?
Thanks for the help
-Tatsu