TheSword
Legend
Back in 3e and Pathfinder 1 the many varied afflictions: poisons, diseases, curses, life draining, aging etc were generally handled though ability score damage either temporary or permanent. Purple worm poison will reduce your Constitution score, filth fever reduces your Dex and so on.
5e has largely moved away from this towards other methods of representing ongoing penalty. A reduction in Max hp, the poisoned condition or exhaustion for instance.
As a DM which work for you? Which do you like to inflict on your players?
As a player which do you least-dislike? Which are your preferred methods of representing ongoing injury/curse/poison/disease etc.
Explain your reasons below. Also if I’ve missed any key ones out let me know and I’ll add them in.
5e has largely moved away from this towards other methods of representing ongoing penalty. A reduction in Max hp, the poisoned condition or exhaustion for instance.
As a DM which work for you? Which do you like to inflict on your players?
As a player which do you least-dislike? Which are your preferred methods of representing ongoing injury/curse/poison/disease etc.
Explain your reasons below. Also if I’ve missed any key ones out let me know and I’ll add them in.