Request: Valkyrie PrC

The Valkyrie

BAB Ref Fort Will Special

+1 +0 +2 +2 Spellcasting, Weapon of the Gods

+2 +0 +3 +3 Horn of Valhalla

+3 +1 +3 +3 Divine Frenzy 1/day
+4 +1 +4 +4 Pegasus Mount
+5 +1 +4 +4 Weapon of the Deity

+6 +2 +5 +5 Divine Frenzy 2/day

+7 +2 +5 +5 Celestial Frenzy

+8 +2 +6 +6 Warcry of Asgard

+9 +3 +6 +6 Celestial Frenzy 3/day

+10 +3 +7 +7 Weapon of the Aesir




Reqs:

BAB +4

Spellcasting-Capable of casting 2nd level Divine spells

Feats: Power Attack, Divine Might

Special: Must worship one of the gods of the Norse Pantheon. Also must complete a special quest in the name of their deity. In a strict Norse setting, the Valkyrie would also need to be a daughter of the goddess Odin, or other similar deity.


Hit Dice: d8

Skill Points: 2 + Int bonus
Skill List: As cleric plus Ride
Spellcasting: The Valkyrie adds one half of her Valkyrie level rounded down to her previous divine caster level to determine her caster level.




Weapon of the Gods: When the Valkyrie uses her deity’s signature weapon (for instance, a spear for Odin, the patron of most Norse Valkyries), it automatically gains abilities specific to that deity that total to a +2 bonus.




Horn of Valhalla: When the Valkyrie uses her horn as a focus for her summoning spells, she can summon Norse flavoured entities such as Lesser Valkyries and Einherjar.

Divine Frenzy: The Valkyrie can enter a Divine Frenzy 1/day per three levels in Valkyrie. While in the Divine Frenzy, the Vakyrie gains a +4 morale bonus to Strength, Dexterity, Constitution, and Charisma, but takes a –2 penalty to AC because the Frenzy makes her reckless. This power comes at a price, however. Each round that the Valkyrie keeps this ability active, she must sacrifice a cumulative amount of spell levels equal to the number of rounds that the power has remained active (so a 1st-level spell during the first round, and a 2nd-level spell during the second round, and so on).


Pegasus Mount: A 3rd-level Valkyrie gains a loyal Celestial Pegasus as a mount. This ability otherwise works similarly to your favourite version of the Paladin Special Mount ability (either the summoning one from 3.5 or the old one) with the Valkyrie's effective Paladin level equal to her class level in Valkyrie.

Weapon of the Deity: As Weapon of the Gods, only the total bonus is +5.

Celestial Frenzy: This enhanced form of Divine Frenzy gives the Valkyrie a +6 morale bonus to affected ability scores, a –4 penalty to AC, and requires the sacrifice of a cumulative amount of spell levels equal to twice the number of rounds that the power has remained active (so a 2nd-level spell on the first round, a 4th-level spell on the second round, and so on).


Warcry of Asgard: The Valkyrie can choose to bellow a mighty warcry that rings with the power of Asgard as she enters into her Celestial Frenzy. This causes all of her allies in a 10 foot radius to gain the effects of Divine Frenzy, if they so choose. However, it requires the expenditure of a cumulative amount of spell levels equal to four times the number of rounds that it has remained active (so a 4th-level spell on the first round, 2 4th-level spells on the second round, and so on).

Weapon of the Aesir: As Weapon of the Gods, only the total bonus is +8.



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As I said, needlessly complicated and overpowered, but hey, it works for me! :)
 

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Frukathka said:
Looks interesting enough. Consider it yoinked!
Anyone else have a Valkyrie PrC they'd like to share?
I know this isn't a prestige class, but I have a player who is playing a paladin with a Valkyrie flavor. I used the Avenger alternate paladin from Dragon Magazine #310 almost as written, with a few changes to support my homebrew.

Aegis
 


Frukathka said:
What changes did you make Aegis?
In my homebrew I eliminated the fighter class, added two more specialized classes, and made the paladin (and the valkyrie) much more martial by granting them the bonus feats of the fighter class. If you PM with an email address, I'll send my version of the Valkyrie to you. My campaign is what people here call high magic, so feel free to use my work with a bit of caution. :D

Aegis
 

I created a Valkyrie PC for a Chicago Gameday Norse-themed adventure some time back - all I did was make the Valkyrie half-celestial and a paladin... IIRC, the D&DG Valkyries are simply 20th level Paladins. It worked pretty well for my purposes, but might not be the help you're looking for...
 

AegisEversoaring said:
If you PM with an email address, I'll send my version of the Valkyrie to you. My campaign is what people here call high magic, so feel free to use my work with a bit of caution. :D

Aegis
My campaign is high magic as well. I don'r hav eth eability to PM, so when you get the time you can email me what you have to:
Frukathka [at] yahoo [dot] com
 

Frukathka said:
My campaign is high magic as well. I don'r hav eth eability to PM, so when you get the time you can email me what you have to:
Frukathka [at] yahoo [dot] com
Sent. Enjoy! I hope you can get something useful out of the file. :)

Aegis
 



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