When you get the chance, could you update the map for the outside. I'm really not certain which side of the car we're working from and which side the lil' pup is on.
When you get the chance, could you update the map for the outside. I'm really not certain which side of the car we're working from and which side the lil' pup is on.
Anders will double move toward the house, drawing the table leg as a free action on his move. If attacked, he will fight defensively trying to avoid as much as possible until he gets into the house.
In combat, Anders will use the table leg to block with and punch with the other hand or kick to attack.
Anders will make sure everyone is in front of him on his way to the house. Though at my initiative, that shouldn't be a problem.
I won't be posting a combat update until about 9 or 10 pm EASTERN (which is 5 hours difference from GMT) so you have time to change or make a post letting me know your actions.
Maria jumps out of the car and waits there for Anders.
CerebusD charges and attacks Anders with leap to knock him down but misses the solider with a bite.
Jac - grabs the door and waits
Amelia - nothing
Yuri - grabs the other door and waits
Amisha runs over to the corpse and gets a hold of it. She starts to drag it with her towards the door.
Mike runs for the house and makes it inside but his candle goes out.
CerebusC runs
Isaac runs for the house but must enter into CerebusC's threat radius to pass through the door and provokes an AoO. CerebusC bites and holds Isaac [DMG: 9]
CerebusA runs
CerebusB runs
Anders slams the table leg into the dog on top of him while he's prone on the floor.
Initiative for Round Two:
Maria 23
CerebusD 23
Jac 22
Amelia 22
Yuri 21
Amisha 21
Mike 20
CerebusC 16
Isaac 15
CerebusA 14
CerebusB 13
Anders 10
Yuri is gonna grab the table top and wait to lob it at the first dog that gets near him, or he'll lob it at the dog on Issac, if he sees that Issac can't shake it by the time Yuri gets back to the doorway. I'm assuming it'll take a full round action to get the table top and move back to the doorway.