doctorbadwolf
Heretic of The Seventh Circle
Yeah this brings up a thing Ive been thinking about.In Battleship Potemkin, the time is a few minutes. The money is we're in possession of a battleship. I'm not sure what the skill is. No talking takes place.
I think maybe D&D could use some sort of skill for moxy.
But the example is an odd one. First, you’d need a character with deep ties to their home/people, and you’d need the right socio-political situation, and for the PC to occupy the right place within that socio-political situation, and then yeah it’s just a matter of nerves.