I missed that. My bad.This is the TTRPG forum, not the DnD one.
My bad. I focused on the “I think ration counting sucks” theme, rather than the WHY do you think that question.Secondly, this thread is mostly about trying to understand why amateurs love to think about tactics instead of logistics.
Agree.Play culture has just as much of a hand in making logistics less important than rules designers have, moreso I think. So it's not just a rules issue
I think what you said in the original post was close to answering your own question.However, I would like to know your view on us 'proud amateurs' since it might give some insights I haven't considered.
Namely, it can be tedious and accounting-like. Most folks would rather get on with other aspects of the story. Spectacle and splashy stuff, not simulationist grubbing over details.
My favorite D&D is low level, when you’re poor, poorly equipped, and are in editions without unlimited cantrips.
My favorite war novel: The Things They Carried - Wikipedia
Guessing you would prefer other kinds of stories.