JeffB
Legend
I had been asked to run a 3.5 game by a few folks I have not gamed with in some time. We originally played some 3.0/3.5, as well as tried a few different games like LA (very briefly), Hero Wars, C&C and eventually 4E. I burned out on 3.X , the players did not care much for C&C (and had less kinder things to say about LA), HW was too narrative, and while I love 4E, I believe they just prefer a more "traditional" D&D game (vancian magic, different subsystems for class abilities/powers, etc).
I swore I'd never run 3.x again, and I won't- 3.5 corebooks are out of control pricing-wise, and I know Paizo has made some improvements. So I ordered up the core book, the bestiary, and a copy of Crypt of the Everflame as I no longer own ANY 3.x modules (only Secret's of Xen'Drik, which I most certainly will be stealing alot from). Luckily I can run a bit fast and loose on the DM side of things with these particular players- they are not sticklers for rules/system mastery/exploiting rulings etc.
At any rate- I was wondering about what are some other good resources for me.
1) I HATE HATE HATE making NPCs in 3.x, so is there any sort of "rogues gallery" with a bunch of NPC stats available? (in print- no PDFs please).
2) Not a fan of minis- I have some counters from 4E- but wondering if there is a Pathfinder "battle box" of sorts with counters, etc. I didn't look too hard but didn't see anything on the Paizo site.
3) Game Mastery Guide? Seems like opinions are split on this. I've not run 3.x in 6 years, and have limited time to be doing "math". I'd rather be creating adventure material. Good buy?
4) "Encounter groups/areas". In Secrets of Xen'Drik (for 3.5) there is a section with encounter groups of monsters with stats, that you can plug in wherever you need/want to- like a "drow raiding party" for example.. Also 4E has adopted a similar approach in some books but also providing a small location, and very loose adventure plots or ideas (e.g. Open Grave, Dungeon Delve, etc). Any similar resources for PF?
Any advice is much appreciated, I'm gonna need it :gulp:
I swore I'd never run 3.x again, and I won't- 3.5 corebooks are out of control pricing-wise, and I know Paizo has made some improvements. So I ordered up the core book, the bestiary, and a copy of Crypt of the Everflame as I no longer own ANY 3.x modules (only Secret's of Xen'Drik, which I most certainly will be stealing alot from). Luckily I can run a bit fast and loose on the DM side of things with these particular players- they are not sticklers for rules/system mastery/exploiting rulings etc.
At any rate- I was wondering about what are some other good resources for me.
1) I HATE HATE HATE making NPCs in 3.x, so is there any sort of "rogues gallery" with a bunch of NPC stats available? (in print- no PDFs please).
2) Not a fan of minis- I have some counters from 4E- but wondering if there is a Pathfinder "battle box" of sorts with counters, etc. I didn't look too hard but didn't see anything on the Paizo site.
3) Game Mastery Guide? Seems like opinions are split on this. I've not run 3.x in 6 years, and have limited time to be doing "math". I'd rather be creating adventure material. Good buy?
4) "Encounter groups/areas". In Secrets of Xen'Drik (for 3.5) there is a section with encounter groups of monsters with stats, that you can plug in wherever you need/want to- like a "drow raiding party" for example.. Also 4E has adopted a similar approach in some books but also providing a small location, and very loose adventure plots or ideas (e.g. Open Grave, Dungeon Delve, etc). Any similar resources for PF?
Any advice is much appreciated, I'm gonna need it :gulp:
