Paradoxish
First Post
I was debating whether to put this in the house rules board or in here, but I think it makes more sense here since I'm not really offering up any house rules of my own
.
As a matter of fact, quite a few of the house rules that I use in my game are actually restrictions. Specifically, restrictions on a few (very few) feats from the Wizards splatbooks and restrictions on quite a few PrCs from those same books. In the past I've never had to go through the formality of typing this stuff up, but it seems to be a neccessity with my current group since at least two of them seem to think their job is to "beat" me by building uber-characters.
I got into an argument with one of my players in regards to this and it was one of those moments that went something like...
"Well, it's my campaign and I'm telling you this prestige class just doesn't work for it."
"Then I won't play!"
"Fine."
"...well, I'm still gonna play, but I'm really pissed about this!"
Cue player storming back to his seat in a bitter rage. The rest of my players seem okay with the restrictions, so normally I'd just shrug it off and keep going, but in a way I can see his point. On one hand, the Wizards class books may be official, but I also feel that quite a few of the PrCs in them are either unbalanced or totally broken. In a few other cases they just didn't fit with the feel of my campaign. On the other hand, the player who created the big fuss over this is a stat-whore, min/maxer kind of person. Considering this is a game, I hate to restrict his fun, but I also don't want to totally ruin the balance of the campaign and ruin everyone elses fun in the process.
So what do you all think? Is it in everyone's best interest to restrict a few obviously unbalanced things or is it better to just allow everything... or, at the very least, everything that's "official" from Wizards?

As a matter of fact, quite a few of the house rules that I use in my game are actually restrictions. Specifically, restrictions on a few (very few) feats from the Wizards splatbooks and restrictions on quite a few PrCs from those same books. In the past I've never had to go through the formality of typing this stuff up, but it seems to be a neccessity with my current group since at least two of them seem to think their job is to "beat" me by building uber-characters.
I got into an argument with one of my players in regards to this and it was one of those moments that went something like...
"Well, it's my campaign and I'm telling you this prestige class just doesn't work for it."
"Then I won't play!"
"Fine."
"...well, I'm still gonna play, but I'm really pissed about this!"
Cue player storming back to his seat in a bitter rage. The rest of my players seem okay with the restrictions, so normally I'd just shrug it off and keep going, but in a way I can see his point. On one hand, the Wizards class books may be official, but I also feel that quite a few of the PrCs in them are either unbalanced or totally broken. In a few other cases they just didn't fit with the feel of my campaign. On the other hand, the player who created the big fuss over this is a stat-whore, min/maxer kind of person. Considering this is a game, I hate to restrict his fun, but I also don't want to totally ruin the balance of the campaign and ruin everyone elses fun in the process.
So what do you all think? Is it in everyone's best interest to restrict a few obviously unbalanced things or is it better to just allow everything... or, at the very least, everything that's "official" from Wizards?