In the 15+ years I have been running the same D&D campaign I have always used the same rule regarding character death and ressurection. When a character is brought back to life they lose a point of CON. This provides an explicit limit on the number of times a player can come back to life as well as a practical limit. Once the players CON gets too low it just is not practical to do dangerous things anymore and maybe they should retire.
I do not limit a players options when it comes to improving CON via ability adjustments due to level or Wish/Miracle but in most cases it is not a good investment. I dont regularly kill players unless they bring it on themselves by stupid actions so this is not a big deal but it does add some element of danger to the big fights.
I do not limit a players options when it comes to improving CON via ability adjustments due to level or Wish/Miracle but in most cases it is not a good investment. I dont regularly kill players unless they bring it on themselves by stupid actions so this is not a big deal but it does add some element of danger to the big fights.