Parmandur
Book-Friend, he/him
My have asked, and they said no?Luke, Tim Kask, and Frank Mentzer are a few I've been a little surprised not to hear from. Nothing from Erol Otus so far either (I'm on Ring of Delusion now).
My have asked, and they said no?Luke, Tim Kask, and Frank Mentzer are a few I've been a little surprised not to hear from. Nothing from Erol Otus so far either (I'm on Ring of Delusion now).
Well, yeah, sure. It's entirely possible and even likely.My have asked, and they said no?
Gygax is generally lionized for his great accomplishment in being the driving force behind D&D. There’s Gary Con, there’s the super-deluxe 50th anniversary re-release. There are innumerable other accolades. I support all of them, deserved because of the magnitude of his contribution (see my earlier posts).Two quick points. The Dragonsfoot argument looks a lot more lukewarm when put in that context, if you judge Gary for that level of conflict, you'd have to put the same judgements on half the posters here.
Secondly, I think the context of the insult is not Gary drudging up the memory to be petty but referencing the specific dragonsfoot conflict they just had the previous day. So looking from that specific perspective.
In terms of the work ethic -- well, Rob Kuntz proved to miss a lot of deadlines and as others have reported elsewhere, he pretty much lost clout with other publishers because of lateness. So that's not coming out of nowhere.
This was an email to me specifically, not something on the forums. I only shared it because I feel it provides more context than the quick blurb on the podcast.
But then again, a lot of you will believe what you want to believe... in the 16 years since his death I've seen him be transformed from a real person people interacted with to a figure who will get analyzed and criticized by folks who didn't even know him or who weren't even alive or in this hobby at the time.
This is why I hope there will never be a movie about him, since it will increase the distortion. At the very least, the most comforting thing I think will happen is eventually, he and D&D will be forgotten after a few hundred years...as is the fate of most things in the world. And people will find new petty things to argue and critique. Such is the way of life.
My point is, half the posters here are not responding to friends and collaborators about conflicting mutual memories. If you treat the people who are ostensibly important to you like Joe Rando on the Internet, I would submit that they are not really important to you.Two quick points. The Dragonsfoot argument looks a lot more lukewarm when put in that context, if you judge Gary for that level of conflict, you'd have to put the same judgements on half the posters here.
There is no context in which drudging up a 30 year insult is fair game.Secondly, I think the context of the insult is not Gary drudging up the memory to be petty but referencing the specific dragonsfoot conflict they just had the previous day. So looking from that specific perspective.
Which, if it was a problem, should have been addressed before Kuntz left the project (or even before he joined!), not hurled after him as he was leaving by someone who was supposed to be a friend, mentor, and one-time father figure. Hell, even someone who didn't have that kind of history would deserve a modicum of respect.In terms of the work ethic -- well, Rob Kuntz proved to miss a lot of deadlines and as others have reported elsewhere, he pretty much lost clout with other publishers because of lateness. So that's not coming out of nowhere.
This would have more force if this whole discussion had not been inspired by a podcast filled with nothing but the actual testimony of real people who knew Gygax, and his various flaws.But then again, a lot of you will believe what you want to believe... in the 16 years since his death I've seen him be transformed from a real person people interacted with to a figure who will get analyzed and criticized by folks who didn't even know him or who weren't even alive or in this hobby at the time.
My guess is Kask and Mentzer turned them down, though I don’t even recall Mentzer being mentioned.Luke, Tim Kask, and Frank Mentzer are a few I've been a little surprised not to hear from. Nothing from Erol Otus so far either (I'm on Ring of Delusion now).
Open Source as a concept was very big at the time, and given the similarity of software to RPG systems, I would think the idealism of the movement also contributed to the creation of the OGL. Not denying the olive branch aspect, but I posit it wasn't the sole reasonIf those lawsuits had not happened, the OGL would not have needed to exist as an olive branch, nor would the suspension of the OGl by Hasbro been cause for such distress.
We have to grade on a curve when it comes to being a "good" business person at TSR.We Were Wizards left out the part where Lorraine ordered a gazillion campaign settings that split the player base and fatigued the market. I remember being in college, and just going vanilla D&D because I had product overload. Ironically, I used that money to buy MTG cards, and WotC would later buy TSR. I digress. Lorraine probably saved the company from immediate ruin, only to steer it towards new troubled waters.
We Were Wizards left out the part where Lorraine ordered a gazillion campaign settings that split the player base and fatigued the market. I remember being in college, and just going vanilla D&D because I had product overload. Ironically, I used that money to buy MTG cards, and WotC would later buy TSR. I digress. Lorraine probably saved the company from immediate ruin, only to steer it towards new troubled waters.
To be fair, We Were Wizards only runs up to the Ambush at Sheridan Springs. Covering the rest of TSR’s history isn’t their goal.We Were Wizards left out the part where Lorraine ordered a gazillion campaign settings that split the player base and fatigued the market. I remember being in college, and just going vanilla D&D because I had product overload. Ironically, I used that money to buy MTG cards, and WotC would later buy TSR. I digress. Lorraine probably saved the company from immediate ruin, only to steer it towards new troubled waters.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.