Appleseeth
First Post
I'm not sure if there has been a thread on this or not in the past, but oh well.
One of the players in my group is currently playing a warlock with the fey pact. However, once he saw the dark pact he went crazy, and now he wants to have a dark pact warlock, and wants to change his race as well, to Genasi. He's one of those players that wants to switch characters every time a new book comes out, in this case the Forgotten Realms Player's Guide, but it'll happen again in a few months when Martial Power comes out. So, basically my question is this: Do you guys see any problem with retraining class features, instead of skill/power/feat when a player gains a level. Sometimes it has to do with my friend I just described, but sometimes you just choose the wrong ability for what kind of character you want to be.
The other part of this is that we're planning on taking our current campaign from 1-30 for the first time, and there will be quite a few books coming out in the meantime, which will have options my other players may want, but can't because of decisions they made at 1st level. Otherwise I don't like them making up new characters because they're "tired" of the old one, as it breaks continuity and character attachment. So I think this option would be best, as long as there isn't anything broken with it.
On a stranger note, doesn't it seem silly that a cleric in 4e could essentially retrain his/her deity every level, and along with it their channel divinity feat? But no other class with a choice feature can do that.
One of the players in my group is currently playing a warlock with the fey pact. However, once he saw the dark pact he went crazy, and now he wants to have a dark pact warlock, and wants to change his race as well, to Genasi. He's one of those players that wants to switch characters every time a new book comes out, in this case the Forgotten Realms Player's Guide, but it'll happen again in a few months when Martial Power comes out. So, basically my question is this: Do you guys see any problem with retraining class features, instead of skill/power/feat when a player gains a level. Sometimes it has to do with my friend I just described, but sometimes you just choose the wrong ability for what kind of character you want to be.
The other part of this is that we're planning on taking our current campaign from 1-30 for the first time, and there will be quite a few books coming out in the meantime, which will have options my other players may want, but can't because of decisions they made at 1st level. Otherwise I don't like them making up new characters because they're "tired" of the old one, as it breaks continuity and character attachment. So I think this option would be best, as long as there isn't anything broken with it.
On a stranger note, doesn't it seem silly that a cleric in 4e could essentially retrain his/her deity every level, and along with it their channel divinity feat? But no other class with a choice feature can do that.