Hey, man-- nice sword.
Eighteen: “Something there is that doesn’t love a wall, / That wants it down” - -Robert Frost
(or, “They’re dead alright . . . they’re all f--ked up.”)
There are 15 days left until the Great Sacrifice.
The gnomes feast the PCs, and heal them of their wounds. The party is introduced to Gnomer, Gnomishic’s father, and a powerful cleric of Garl Glittergold. After hearing of his son’s brave battle, and subsequent death, Gnomer announces that he will be coming to the Temple to take his revenge on the forces of Iuz.
The group begins to plan strategy for their return to the Temple of Elemental Evil. A pair of wanderers introduce themselves: C’min, an elven rogue from the High Forest, and Augustin, a human paladin, aspiring to knighthood in the Holy Shielding. C’min and Augustin see eye to eye on every matter, including the need to aggressively confront Chaos and Evil wherever it may rear its demonic head. Augustin is pledged to the service of Mayahein, a new deity associated with the worship of Pelor, a faith gaining popularity in Furyondy for Her doctrine of aggressive protection. C’min is a High Elf, who has chosen the companionship of humans as a result of her impatient nature, as well as frustration with her people’s deliberate, thoughtful approach to combating the ills of the land.
After administering the holy water test, the party explains their dire situation. C’min and Augustin both reply that they could ask for no better quest, and join up.
Another addition to the group introduces herself. Ethel, an elder sorceress, and her misbehaving ferret Sylvester add more spell power to our small band of resistance fighters. Something in her grandmotherly demeanor is extremely reassuring, and the party neglects to splash her with holy water. After all, it might ruin her hand-knitted shawl.
The group travels under the cover of daylight, and sneaks into their secret base in the Temple’s dungeons. C’min and Augustin divest themselves of all non-necessary gear in true adventurer fashion, impressing Heydricus and the others with their competent, professional manner. Heydricus and the “fresh meat” set out to finally finish exploring the first level, and root out any traces of “reinhabitation”, as C’min clinically puts it.
They return to a room inhabited by manes and wererats, and Heydricus proves resoundingly that he learned from Egil’s advice about the Cleave feat and critical hits solving any problem. Augustin, despite his greatsword, feels like maybe his blade just isn’t as long as it could be. C’min seems impressed by Heydricus’ swordplay and comments that it’s not just how long his blade is, it’s what he kills with it that matters most to her.
After all the entendres settle, the trio discover a fantastic treasure: a suit of elven chain mail lies buried beneath some rags in the werebat’s nest. C’min, as the only elf present, urges Heydricus to don it, and promises to advance his petition to become an elf-friend should they defeat the plans of the wicked Iuzian priests here in the Temple.
Journeying on, the intrepid adventurers encounter a pair of ghouls in a previously undiscovered antechamber. A Holy energy burst from Augustin ends the discourse, and as the party pursues the turned ghouls, they discover that a full dozen more of the abominations lie in wait in the next room. Worse yet, something in the room further beyond is undoing Augustin’s turning, and bolstering the remaining undead.
After hacking their way through a few of the ghouls, the party spots several ghasts protectively surrounding a ghast of menacing proportions. This nasty is dressed in the livery of an Iuzian priest, and as the party watches in horror, silences Heydricus! Had Heydricus the voice, he could have named this undead priest, for it is none other than Romag, the Evil cleric from the Well Fiasco (chapter 4).
The ghouls claw and bite at the heroes, with their cleric exchanging turns for bolstering with Augustin until the paladin is paralyzed by a vicious bite. C’min and Heydricus decide that the better part of valor sounds like a good idea, and drag Augustin’s motionless form from the room, spiking the door behind them. They haven’t fully escaped the area before the ghast cleric and his minions cut them off, using a previously undiscovered secret door.
Heydricus and C’min fight valiantly, but with two unwounded ghasts still standing (one of them the cleric), C’min is paralyzed.
Heydricus trades blows until he is wounded so badly that he cannot continue, lest he join his fallen companions on the Other Side. C’min and Augustin, paralyzed but conscious, are trapped in their frozen bodies, and forced to watch as their only hope leaves them and runs for his life!
The two Ghasts, greedy to the end, pursue the crafty sorcerer, only to be led into a trap. Heydricus has used his knowledge of the dungeon to his advantage, causing one of the ghasts to fall into a pit. Heydricus runs through a maze of corridors and intersections until he is back with his fallen friends. Stripping potions of cure moderate wounds from their belts, Heydricus is able to surprise the returning ghasts, fully healed and thirsting for vengeance! After disposing of the lesser ghast, and working on the cleric (who is stripped of his spellcasting power by the very same silence spell he put on Heydricus), the issue is decided when Augustin finally shakes off his paralysis, and leaps into the fray.
Relative sword sizes aside, the duo make a deadly combination of fighting prowess, and the Iuzian ghoul cleric is overwhelmed. His soul is sent to his demonic master with this message:
“Whatever you may think you have gained, you will lose. Wherever you think you are powerful, we will bring you low. So swears Heydricus, and so swear the Heroes of the Temple”.