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I am not completely sure about the major role of undead, but the module author expresed a love for undead, and that was one of the reasons that a bog appealed to him. So I would expect a lot. Interesting not knowing what is coming, even as a DM. The published parts of the path only go to 2nd level so far.

Paladin sounds great. Also, the warlock MC sounds good. If you want to take another route with this, you could check out the "hexhealer" warlock/cleric MC on the wizards board. It seems like it is supposed to be a secondary meleer/secondary healer/guy with strange powers kinda character. Looked cool. Could play up the internal conflict going on in this character. You can find it here.
 
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Hmmm, if we're going to be fighting undead that much, maybe I need to re-think my feat choices and try to work in Extra Turning and/or Improved Turning. (Although, he does have a decent Cha score, so that helps.) But, come to think of it, I think the granted power for priests of Pelor probably has something to do with battling undead. Have to check that tonight. Of course, there's always the consideration that simply Turning undead will just delay the inevitable fight, which we might prefer to get out of the way sooner rather than later. Having a Paladin would help a lot, but not for a few levels. (4th, I think?)

^Woopsie-Daisy!! Please pardon Leif while he has Edition Issues!

I'm not entirely sure that I see the connection between a bog and the undead. In fact, I'm quite sure that it totally baffles me.
 
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Remember, we're 4E now, turning is a radiant damage plus knockback AoE effect. Paladins don't get it, but they can take the Pelor's Radiance Channel Divinity feat, which lets them use Channel Divinity to damage and stun all adjacent undead.
 

Hmmm, 'zat right? And here I thought I was all set to play a 4e Cleric! Guess I'd better hit the Book some more. Thanks, Nac!
 

One of the creepier traits of a peat bog is that dead animal matter tends to decay slowly in them, leading to well-preserved dead things all over the place.

Look at the 'Archaeology' section at Wikipedia. (I ran across this doing research for Orthanach.
 

Yep! I'm officially Creeped-Out! Seriously, that is wicked cool! Can you quantify that at all? How much slower? (Hmm, guess I could look myself if I wasn't so lazy....)
 

This article, contrary to what you say, suggests that the moisture level and the insect activity in a bog would contribute to increasing the rate of decomp. Decomposition - Wikipedia, the free encyclopedia And yet, instinctively, I know that you are correct. Hmmm, a quandary.

Ok, got it! "Bodies submerged in peat bog may become naturally "embalmed", arresting decomposition and resulting in a preserved specimen known as a bog body. The time for an embalmed body to be reduced to a skeleton varies greatly. Even when a body is decomposed, embalming treatment can still be achieved (the arterial system decays slower) but would not restore a natural appearance without extensive reconstruction and cosmetic work, and is largely used to control the foul odours due to decomposition." http://en.wikipedia.org/wiki/Decomposition

So, PA, got a template for the Bog Body?
 
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So it looks like the concept list is down to 2 now, "Ox" and "Owl". Some of this may depend on what Orthanoch ends up as; if he goes for Warlock (and thus another ranged Striker), I'd lean towards Ox as a heavy melee type. Otherwise, I'll go with Owl, and I'll save Otter as a back-up idea. Either way, it should be an interesting party mix.

So far, Ox (or rather, Brennan McMillan) is going to be fighting with a reach weapon (probably a glaive), so he ought to be fairly good at covering several non-melee types. One facet of his personality which ought to amusing is his mild fear of walking dead- since he is "inspired" by Jayne Cobb from Firefly, the fear of Reavers became a fear of corporeal (or "walking") undead. On the other side, Owl (or rather Aiffe Northwind) can fight with a longsword (and may be aiming for the Mage of the Spiral tower paragon path- or may go the paragon MC warlock route), but is far more likely to attack with spells- and she apparently has a prefernce for fire magic. I'll get back to work- most of the background and mechanics stuff is done, but in longhand, so i still need to type it up.
 


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