payn
Glory to Marik
The problem is the pump and dump stats at no expense...oh waitbecause going 20 levels never improving 4 out of 6 saves is dumb and a BAD idea when casters DCs go up
The problem is the pump and dump stats at no expense...oh waitbecause going 20 levels never improving 4 out of 6 saves is dumb and a BAD idea when casters DCs go up
what is pump and dump?The problem is the pump and dump stats at no expense...oh wait
Since Strength represents much more than just how hard you punch things, this is a very silly response, and amounts to a misrepresentation of what Strength means in the game.I fight the poison with my fists...
no thanks
And in addition to a non-all-encompassing list, we could have an arbitrary hierarchy because you'd need one due to the overlap in the categories!I think saving throws should be different based on what they're in response to. Like, I don't know, say, "dragon's breath," "spells," etc. We could have, like, five or six, and the numbers could change every few levels to make it easier and show progress. I think that would be a pretty unique and new way to do it!
Min/max, pick two stats forget the rest, etc...what is pump and dump?
Then what does the Bard get? I like BA because it gets away from this idea you should just get better at everything because level. If you really want that in the game experience PF2 does it as a main feature.I think everyone should have the bard's jack of all trades to a lesser extent... follow the cantrip progression and saves and skills you are not prof in you add +1 at 5th +1 at 11th and +1 at 17th to... but I also think ALL stats should go up at level 10 by 1 (character level not class level)
that isn't what I am talking about though... soMin/max, pick two stats forget the rest, etc...
TBH the bard needs to get less... the bard without spells is about equal to a fighter or rogue, so it could use some toneing down.Then what does the Bard get?
yeah why would you get better with experience... oh waitI like BA because it gets away from this idea you should just get better at everything because level.
I don't play PF but 4e did it real goodIf you really want that in the game experience PF2 does it as a main feature.
Actually, its exactly what you are talking about.that isn't what I am talking about though... so
Why? So the I hate bard memes can be correct?TBH the bard needs to get less... the bard without spells is about equal to a fighter or rogue, so it could use some toneing down.
Right, because everything you are non-proficient in just gets better despite never going for a swim, picking a lock, intimidating anyone, etc...yeah why would you get better with experience... oh wait
Then you would really like PF2.I don't play PF but 4e did it real good
Nah I think the opposite - that expertise should only add half your proficiency (i.e. +1 to +3). Expertise leads to a subconscious desire on the part of DMs to make DCs higher, making it more difficult for untrained, or even trained characters to pass. Stand by bounded accuracy, keep the upper level tougher to achieve. At level 20 a character could still have +14 to a roll with expertise compared to +5 untrained. Number inflation is pointless.I think everyone should have the bard's jack of all trades to a lesser extent... follow the cantrip progression and saves and skills you are not prof in you add +1 at 5th +1 at 11th and +1 at 17th to... but I also think ALL stats should go up at level 10 by 1 (character level not class level)