Sammael said:What's stopping a character with returning shuriken, for example, to "catch" them into his shuriken belt pouch by holding it up in the air or something?
This is where a "Quick Sheath feat" would really really come in handy...![]()
Klaus said:Actually, they don't return at the same time. They return split-seconds apart (same delay you took to throw them).
Sammael said:Magical shurikens are enhanced differently than magical arrows and bolts...
... which leads me to believe they aren't destroyed.
Alright, when shuriken are enhanced by magic, how many are affected at once?Hypersmurf said:No, they aren't.
Hypersmurf said:They all return "just before the creature’s next turn".
And it specifically states that it's a free action to catch them, and you can't take free actions outside your own turn.
coyote6 said:So how do you catch any? They return before your next turn, it's a free action to catch 'em, but you can't take a free action outside your turn, and they return outside your turn. Ergo, you can't catch a returning weapon -- no?
Sammael said:Alright, when shuriken are enhanced by magic, how many are affected at once?
If they work like ammunition, 50 shuriken are affected in place of a single permanent weapon.
Seems an awful lot for 301 gp, right?
But it can't be just one, if they work exactly the same as ammunition.