Omegaxicor
First Post
I want to start by saying the party are OK with this, I made their character backstories with them.
The party are all Human soldiers in a wasteland area, far from their home, but really are Shapeshifters that have come to believe they are Human, if anyone has played Prototype 1 then that sort of thing.
Everytime I come up with a way of revealing this to the players either it is too subtle and I know my players will miss it or I am telling them "yea, you're not Human", I think that having a "You're not Human" moment at the end, in case the other clues are missed, would be mandatory but I can't think of any good clues that aren't too subtle.
Any suggestions on how to handle this in a less bludgeoning way?
The party are all Human soldiers in a wasteland area, far from their home, but really are Shapeshifters that have come to believe they are Human, if anyone has played Prototype 1 then that sort of thing.
Everytime I come up with a way of revealing this to the players either it is too subtle and I know my players will miss it or I am telling them "yea, you're not Human", I think that having a "You're not Human" moment at the end, in case the other clues are missed, would be mandatory but I can't think of any good clues that aren't too subtle.
Any suggestions on how to handle this in a less bludgeoning way?