Okay, now can we get back to the ghoul/ghast thing? I see this as the ONLY remaining issue with the system at the moment. Here is what I posted previously.
Okay, looks like we have a hgue debate on our hands about the ghoul and ghast. UK tells me they're underrated in the book. By HIS system, however, they're overrated. After he fixed the numbers, the ghoul still comes out to CR 4 and the ghast to CR 6.
Now I KNOW they're SLIGHTLY underrated in the book at 1 and 3, but I find this to be overcompensation. These numbers imply that a ghoul is as tough as an ogre (laughable) and a ghast is TOUGHER than an ogre (also laughable). UK thinks that everyone would agree to the CR 4 ghoul and CR 6 ghast, but I am here to make my case.
A ghoul has 13 hit points, almost never hits with its deplorable attack bonus, and has very little going for it. The ogre can EASILY kill it with a single hit. Does this sound like an equal challenge? Put both against a Level 4 party. These numbers suggest that a party at Level 4 would expend 20% of their resources against a SINGLE ghoul. This is, of course, laughable at best.
I believe the ghoul to be CR 2, CR 3 MAXIMUM. To demonstrate, I have used ghouls on many occasions. They are one of my favorite monsters. I have NEVER seen a Level 2 party or above have ANY challenge with a ghoul. By Level 3, ghouls are practically insignificant altogether. I have seen my PCs at Level 2 beat a ghast and SIX ghouls, and although that was a tough battle, they did win it albeit barely. This also shows that a single ghoul is not a challenge for such a party.
As for the ghast, it is slightly better, so I might concede it to be EQUAL to an ogre considering it has the same hit points and some good attacks. MAYBE CR 5. Certainly not CR 6 or CR 7, though.
Thoughts, everybody?