Assuming the designers didn't go crazy on the amount of materials involved, I really like the change to DR; especially with Andy Collin's news that the amount of DR has dropped pretty much across the board.
A +5 weapon should not be the "be all-end all", it should be the best under most circumstances; it's a good idea to throw the players for a loop every once in a while.
				
			A +5 weapon should not be the "be all-end all", it should be the best under most circumstances; it's a good idea to throw the players for a loop every once in a while.
			
				Last edited: 
			
		
	
								
								
									
	
			
	
								
							
							 
				 
 
		 
 
		 
 
		 
 
		
 
 
		
 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		