dave2008
Legend
As far as the pace is concerned, I get it is now more geared towards immediate satisfaction than older versions of D&D. I explained to my current players in 1E, we would normally spend 1 to 2 months gaming just at first level! Why? Because low-level monsters were worth so little and you needed 2000 EXP for second level (Fighters, anyway...). Even using my session-based scheme for 5E, it would take a player four years to reach Level 20 assuming one session a week. In 1E/2E, I ran a campaign with the same players/characters for five years, playing every week with few exceptions, and in the end they ranged from 16th-19th levels. Are many newer players willing to put that kind of time into a character nowadays? Seems unlikely from my exposure, but I could be (and hope) I am wrong.
Well I'm not new to D&D, but one of my groups started with 4e (so about 2008-2009) and then converted the same campaign to 5e and they are currently at level 12. So that is just a little faster than 1 level per year.